Showing 145 open source projects for "two"

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  • 1
    LaNet-vi provides images of large scale networks on a two-dimensional layout. The algorithm is based on the k-core and k-dense (m-core) decomposition. For more details see http://lanet-vi.fi.uba.ar.
    Downloads: 0 This Week
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain.
    Downloads: 1 This Week
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  • 3
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    ...This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment. NOTE: the name of the zip files corresponding to the 2 variants of the program, is "map_system_v2_wvehicles" and not "flightcraft_the_return".
    Downloads: 0 This Week
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  • 4
    cleap
    cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
    Downloads: 0 This Week
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  • 5

    uil

    uil The User Interface Library

    uil (short for User Interface Library) is a minimal Windows UI library in C++14. uil is a header-only implementation compatible with VC2013, Intel C++ 2013 and mingw 4.9.2
    Downloads: 0 This Week
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  • 6
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better, thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane". I am an algorithmist, not a game developer: so it was hard for me to put this togather. ...
    Downloads: 1 This Week
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  • 7

    libsvo

    A experimental framework to generate and raycast Sparse Voxel Octrees.

    A experimental framework, based on the gloost framework, to generate and raycast Sparse Voxel Octrees. This project is heavily relying on the gloost framework.
    Downloads: 0 This Week
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  • 8

    ControlLab

    Simulator for dynamical systems

    Simulator for dynamical systems Performs the simulation of systems built in interface, allowing the extraction of its transfer function as well as the graphs of its behavior. Initial Development: Maycon Gasoto Oriented by: Rogério Bastos Quirino Depends: wxWidgets mathomatic odeint
    Downloads: 0 This Week
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  • 9

    SVG_plot

    Plot data in SVG format using C++ library

    ...It has been maintained and enhanced since then in Boost Sandbox, but is judged unsuitable for a Boost Library, so now being made more widely available here. Version 2 adds representation of uncertainty estimates as numbers and zones.
    Downloads: 0 This Week
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  • 10

    PVideo

    Compare Videos Side By Side

    Compare several video in separate view ports, using synchronized playback. This project is licensed under the GPLv3.0
    Downloads: 0 This Week
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  • 11
    Portable Linux

    Portable Linux

    Portable Ubuntu Linux for Scientific Computing

    ...Once up and running, use earlier Lubuntu Remix README instructions here until documentation is updated. https://sourceforge.net/projects/portable-linux/files/ Installation 1. Download the Wubi installer http://releases.ubuntu.com/saucy/wubi.exe 2. Install any flavor of Ubuntu. 3. Swap out the root.disk with the ones provided here. Overview LAMP stack running on localhost (127.0.0.1). Scientific, productivity & media packages include R (Rattle Data Miner), GridEngine, Condor, cooperative computing tools, WINE, LibreOffice, Evolution, Clinica, Neuro Debian Desktop, PsycoPy, OpenVibe, 3DSlicer, Paraview, Openshot. ...
    Downloads: 0 This Week
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  • 12
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 13
    OpenSD2S is an open source software dedicated to driving simulation.
    Downloads: 0 This Week
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  • 14

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 15
    MESH is a tool that measures distortion between two discrete surfaces (triangular meshes) using the Hausdorff distance to compute a maximum, mean and root-mean-square errors between two given surfaces. It also displays the error values on the surface.
    Downloads: 0 This Week
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  • 16
    Wonder if your yacht design is ok? Will your wing fly or sink due turbulent flow? Download hydrosim and check, it's easy.
    Downloads: 0 This Week
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  • 17
    TSPlot is a plotting package designed to run in the wxWidgets GUI library.
    Downloads: 0 This Week
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  • 18
    Processor and realtime viewer for the program VXFlow (http://www.morgenthal.org/vxflow/), an numerical flow field simulator, written by Prof. Dr. Guido Morgenthal (http://www.uni-weimar.de/Bauing/MSK/?lang=en). This project uses the gloost framework.
    Downloads: 0 This Week
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  • 19
    This program is a graphical visualization of various engineering concepts like - - Antenna Radiation patterns (3D full & sectional views) - Electron Bunching in a 2 cavity Klystron amplifier - many more
    Downloads: 0 This Week
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  • 20
    InTml is a language and tools for Virtual and Mixed Reality development. It adds a component-based, reusable architecture to MR apps on top of open technologies such as VRJuggler, VRPN, and OpenSG. Soon: C++ and Java distributions, eclipse plugin.
    Downloads: 0 This Week
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  • 21
    Open source display and controller for digital slotcar racing. Its purpose is to parse, interpret and show as much of the digital information that travels throught the lanes as possible.
    Downloads: 0 This Week
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  • 22
    Küken
    Küken is an OpenGL engine design for OpenGL 3 and OpenGL 4 hardware.
    Downloads: 0 This Week
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  • 23

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 24
    Heading, pitch, roll cockpit
    Downloads: 0 This Week
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  • 25
    With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D"). A GUI allows inspection of the image + depthmap.
    Downloads: 0 This Week
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