Showing 3 open source projects for "code editoral software"

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  • Desktop and Mobile Device Management Software Icon
    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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  • 1
    billboard.js

    billboard.js

    Re-usable, easy interface JavaScript chart library based on D3.js

    billboard.js is a re-usable, easy interface JavaScript chart library, based on D3.js. The name "billboard" comes from the famous "billboard chart" which everybody knows. billboard.js provides the easiest way to create a 'chart' instantly. Chart generation is super easy. With extensive options, you can create a chart instantly! Yes, billboard.js works on D3 v4+; what everybody was waiting for! All of the code was written as an ESM(ES Module) with ES6+ syntax. Combine hundreds of options to...
    Downloads: 1 This Week
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  • 2
    sadsa

    sadsa

    SADSA (Software Application for Data Science and Analytics)

    SADSA (Software Application for Data Science and Analytics) is a Python-based desktop application designed to simplify statistical analysis, machine learning, and data visualization for students, researchers, and data professionals. Built using Python for the GUI, SADSA provides a menu-driven interface for handling datasets, applying transformations, running advanced statistical tests, machine learning algorithms, and generating insightful plots — all without writing code.
    Downloads: 0 This Week
    Last Update:
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
    Last Update:
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