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This project is about heightmap generation by fractal formulas and perlin noise. FractalEye is a software written in C++/Qt3. The implementation sports with portable and efficient highlevel primitives, which compile under GNU C++ and BCC32.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
HeightMap Editor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
PGL is a C++/MFC/VC6 plot library. It is designed to plot lines, heightmap, vector fields, etc. Fully OOP. It comes as a DLL that is added to any existing MFC project.