GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
A program by Frederik De Kegel, to control a model rail road with the Intellibox of Uhlenbrock and Modeltreno.
Een programma van Frederik De Kegel, om een modeltrein te besturen met de Intellibox van Uhlenbrock en Modeltreno.
Creative Side is a group of projects designed to unleash creativity through multimedia: graphics and video. Creative Side helps you unleash digital content and share it with friends.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
GELI is a Delphi framework for facilitating the use of geometrical objects in a Delphi Win32 GUI application. This includes the creation, manipulation, display and evaluation of properties of geometries.
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.