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Vizz3D is a 3D program visualization system. It promotes system structure and quality information to a user in a comprehesible way and leverages the understanding of that system. Vizz3D uses OpenGL (jogl) for 2D and 3D visualizations.
Mestri can be used to build and view configuration diagrams. These configuration diagrams are typically used in electrical systems like relays, IEDs, etc. Mestri is aimed to be a very small (< 1MB), very fast, fully key-board driven application.
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Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
InfusionMonitor is a suite to sample, store and view the activity of medical infusion pumps. It currently supports Terumo pumps, and includes a TE-372 pumps simulator to try it out without the need for a real pumps network.
W.H.A.T. is an analytic tool for Wikipedia with two main functionalities: an article network and extensive statistics. It contains a visualization of the article networks and a powerful interface to analyze the behavior of authors.
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The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
OntoViz, an ontology browser is an extension of my undergraduate honors thesis. This helps a user browse ontologies using a variety of graph drawing algorithms. The ontology can be specified using a text file, a local/remote database or a web service.
A firefox extension that resolves an eXtensible Resource Identifier (XRI) and renders the eXtensible Resource Descriptor Set (XRDS) document in a human-friendly interface.
QTnew is a universal Queueing Theory simulator. Different types of serving disciplines, time distributions, routes are supported. Simulation is extremely flexible: any custom simulation can be performed with JavaScript.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
Azureus Plug-In that allocates the ip adresses of the peers to the country and the city they belong to and visualize that data on a world map or in statistics. This product includes GeoLite data created by MaxMind, available from http://www.maxmind.com/.
Dynagraph for Grappa is a Java front-end for the Dynagraph graph layout engines. It supports direct manipulation (graphical editing) of graphs, as well as text-driven display of dynamic graphs.
The simplechart project uses Java2D with SWT to produce a simple Eclipse plug-in for plotting data and placing other objects on a chart. Customizable. Supports interactive zooming. Developers can create new objects by implementing an simple interface.
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
Vector Visuals provides an easy-to-use, object-based API for creating and manipulating Java2D-rendered shapes and images. It features object embedding, dynamic connectors, and multithreaded task support.
GRINEdit is a graph, relation, interaction, network editor.
The graph visualizer 'graphviz' is very popular but it is not interactive.
The project aims to make interactive graphviz.
Graph representation of the parapsychological (scientific) models and propositions. The graph will help to visualize the relation between the diferent hypothesis and estimates the level of confidence of a given hypothesis or model.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.