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GravitySim is an application written in C# using Microsofts Windows.Forms for the GUI. It allows the user to place point masses on a coordinate map, and given velocity, calculates the orbits of the masses, representing it graphically.
Tk-based standalone graphing system and extensible graphing library with a huge range of 2d modes (maybe 3d soon?) written in Python (Python/Tk are 100% cross platform)
GTS provides a set of useful functions to deal with 3D surfaces meshed with interconnected triangles including collision detection, multiresolution models, constrained Delaunay triangulations and robust set operations (union, intersection, differences).
Space Time Analysis of Regional Systems: Combines a suite of geocomputational and dynamic visualization modules for the exploratory analysis of data measured for spatial and temporal units.
clusterviz allows to cluster three-dimensional data. The clustering process is visualized using OpenGL. As clustering algorithms the family of k-means algorithms is implemented, including mixture models.
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ProcessViewBrowser & ProcessViewServer represent an OpenSource attempt to industrial process visualization. It is based on Qt and is very portable. (Now also available as commercial software)
Acre calculates growing-space or stand-density of trees and creats pictures of it. It can also be used to calculate weighted Voronoi-Diagrams (splits up an area to the neares point or to the point with the greatest influence at a certain place).
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
CompuCell3D is a software framework for multimodel simulations of biocomplexity
problems. It has been developed as an ongoing project for the Interdisciplinary Center
for the Study of Biocomplexity at the university of Notre Dame.
NOTE - All project resources are now hosted at http://qgis.org. Quantum GIS (QGIS) is a Geographic Information System (GIS). QGIS supports common vector and raster formats, including Shapefiles, PostGIS, GRASS, GeoTiff, TIFF, JPG, and many more.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
IVuPy is a set of Python bindings for the Coin3D C++ class libraries which serve to create software for 3D visualization in science and engineering. IVuPy aims to be a solid basis for large Python programs for 3D visualization and data analysis.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
PyVisi is the Python visualisation interface: a generic Python-based interface to many different scientific visualisation packages. PyVisi is intended for use in both standard and high-performance computing environments, and with the escript package.
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
The Neural Assembly Simulation Environment (NASE) is a collection of routines written in the Interactive Data Language (IDL) by Research Systems Inc. It provides routines to simulate neural networks and to visualize those networks' behavior.
The JChemPaint Applet and Swing Application are Java programs for drawing 2D chemical structures like those found in most chemistry textbooks. It is based on the Chemistry Development Kit (cdk.sf.net). Downloads, tracker, and source code repository can be found on https://jchempaint.github.io
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.