Showing 7 open source projects for "open gl"

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    GeoLibre

    GeoLibre

    A lightweight, cloud-native GIS platform

    GeoLibre is a free, open-source GIS platform for visualizing, exploring, and analyzing geospatial data. It is built to run across browsers, desktop apps, mobile screens, Android, and Jupyter notebooks. The platform keeps data local and private while still supporting cloud-native geospatial workflows. It uses technologies such as Tauri, React, TypeScript, MapLibre GL JS, DuckDB-WASM Spatial, and deck.gl.
    Downloads: 28 This Week
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  • 2
    electricityMap

    electricityMap

    A real-time visualisation of the CO2 emissions of electricity

    Real-time visualization of the Greenhouse Gas (in terms of CO2 equivalent) footprint of electricity consumption built with d3.js and mapbox GL. Real-time data is defined as a data source with an hourly (or better) frequency, delayed by less than 2hrs. It should provide a breakdown by generation type. Often fossil fuel generation (coal/gas/oil) is combined under a single heading like 'thermal' or 'conventional', this is not a problem. Citizens should not be responsible for the emissions...
    Downloads: 0 This Week
    Last Update:
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  • 3
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 9 This Week
    Last Update:
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 5
    Vimes: Visual interface to materials simulations - An open source, python/Open GL interface to molecular and materials simulation programs
    Downloads: 0 This Week
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  • 6
    Fl_Arc_Canvas is a FLTK Canvas implementing the Arcball rotation control based on quaternions, proposed initially by Ken Shoemake.
    Downloads: 0 This Week
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  • 7
    EiffelOpenGL is an Eiffel wrapping of OpenGL. As of today it consists of incomplete but working wrappings of the GL and GLU libraries, as well as the GLUT library. It is licensed under EFL - The Eiffel Forum License.
    Downloads: 0 This Week
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