Showing 7 open source projects for "free pascal compiler"

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  • 1
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 52 This Week
    Last Update:
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  • 2
    Pascal NUCLEUS (GUI/VM)

    Pascal NUCLEUS (GUI/VM)

    Portable Pascal GUI Library for Atari ST/TT/MSDOS

    ...The aim is to write a portable GUI/OS for Atari ST, Amiga and DOS. The code must be small, fast and support modern GUI features. ie: Embedded component controls. The code current compiles with Highspeed Pascal (Atari ST) or FreePascal. I hope to have it compiling for the Amiga (also using Highspeed Pascal), and supporting a built in p-code compiler/interpreter for cross platform development.
    Downloads: 0 This Week
    Last Update:
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  • 3
    MeKin2D

    MeKin2D

    Subroutines for planar mechanism simulation

    MeKin2D is a collection of Free Pascal subroutines for kinematic simulation of planar linkage mechanisms using a modular approach.
    Downloads: 1 This Week
    Last Update:
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  • 4
    D_2D and D_3D plotting programs
    D_2D and D_3D are plotting programs with unique features, useful for data visualization and analysis. Input data should be provided as ASCII files formatted as x,y pairs or x,y,z triplets. Graphic output can be in DXF vector format, or raster image.
    Downloads: 1 This Week
    Last Update:
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  • 5

    JegasCRM

    CRM/CMS/DBMS/WEBSERVER/PROJECTMGT

    WWW.JEGAS.COM has GITHUB link on JegasCRM/JAS product page! PROJECT HAS ALREADY LEFT SORCEFORGE
    Downloads: 0 This Week
    Last Update:
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  • 6
    Census2
    Census is a comprehensive cross-platform project manager and integration hub for NONMEM, the gold standard tool for model-based pharmacometric data analysis.
    Downloads: 0 This Week
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  • 7
    Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.
    Downloads: 0 This Week
    Last Update:
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