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JVClifford is composed of Java/Java3D packages and executables jars that provide for Clifford element definition, Geometric Algebra operations and geometric scenes modelling and rendering using the n-dimensional geometric algebra affine model
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
MEM Net - Mote EMulator Network.
This project will focus on:
1) MEM - Wireless Sensor Node (mote) emulator
2) MEM Net - network of emulated motes
So far, the only released package is visual-sim-slides.
More comming next !
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OO-Widgets is a Java Swing project that makes the JTable and other components much easier to use. This library differs from other Swing libraries in that it displays any set of pre-existing objects or JavaBeans.
JVisual3D is a GUI library, 3D geometry viewer and a mathematical visualization software written in pure java. It is comparable with the well known javaview project. This is under GPL. Create, manipulate and display easiely meshes, 3d shapes, surfaces,..
A Javasoftware for 3D visualization of graphs/networks. It implements many graph layout algorithms (such as force-directed methods), graph generators (such as scale-free networks) and graph modifiers. Most functions can be accessed through its GUI.
JPlot is a multi-purpose data plotting program for use as the graphic front-end of (scientific) software. JPlot is also available as a stand-alone application with a complete and easy-to-use graphic user interface (GUI).
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
TM4 is a suite of applications for managing and analyzing microarray data. TM4 provides data storage and tracking, image analysis, normalization, data filtering, clustering and statistical analysis capabilities. Includes MADAM, Spotfinder, MIDAS, and MeV.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
UMLet is an open-source Java tool for rapidly drawing UML diagrams, with a focus on a sound and pop-up-free user interface. Its homepage is www.umlet.com.
v15.1 released on March 20, 2023.
Bloof is an infrastructure for analytical processing of version control data. The main distribution provides a GUI for visualizing the evolution of a software project. External tools can access Bloof via Java API and a XML result mechanism.
An Eclipse plug-in and KDE application to visually and interactively explore arbitrary graphs (collections of nodes and edges) specified in the Graph eXchange Language (GXL).
This is educational software whose purpose it is to clarify the workings of different clustering algorithms by visualising the clustering process in 2D space. This make many possible problems and advantages very clear.
Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.
idyuts is \"I Dare You to Use This Shell\"; a pre-hibernate approach to replacing an ORM written with jython functors into a pure-Java language command pattern. The \"pipeline codegen artifacts\" are simple IoC templates, and trivial to adapt
Flow4J is a java framework, that enables the user to model process flow with a gui interface. The flow may include tasks, decisions or calls to other process flows. The saved flow is in a jar file together with its bytecode.
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin