Open Source GLSL (OpenGL Shading Language) Data Management Systems

GLSL (OpenGL Shading Language) Data Management Systems

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Browse free open source GLSL (OpenGL Shading Language) Data Management Systems and projects below. Use the toggles on the left to filter open source GLSL (OpenGL Shading Language) Data Management Systems by OS, license, language, programming language, and project status.

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  • 1
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 38 This Week
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  • 2
    Atomes

    Atomes

    Analysis, visualization, edition of 3D atomistic models

    Atomes is a Free (Open Source) cross-platform software licensed under the terms of the Affero GPL v3+ license. Atoms is a toolbox developed to analyze, to visualize and to create/edit three-dimensional atomistic models. Atomes also provides an advanced input preparation system for further calculations using well known molecular dynamics codes: - Classical MD : DL-POLY and LAMMPS - ab-initio MD : CPMD and CP2K - QM-MM MD : CPMD and CP2K Atomes is developed by Dr. Sébastien Le Roux, research engineer for the CNRS Dr. Sébastien Le Roux works at the Institut de Physique et Chimie des Matériaux de Strasbourg.
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    Downloads: 69 This Week
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  • 3
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 25 This Week
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  • 4
    GeomSpace

    GeomSpace

    Interactive geometry software for Euclidean and non-Euclidean spaces

    GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, Galilean, Minkowskii, de Sitter among other spaces.
    Downloads: 11 This Week
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  • 5
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 7 This Week
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  • 6
    Descend

    Descend

    Program for drawing 3D surfaces from parametric equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders. Website: https://descend.mimec.org/
    Downloads: 0 This Week
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  • 7
    ExplorViz

    ExplorViz

    Live Trace Visualization for Large Software Landscapes

    ExplorViz is a web-based software visualization for large software landscapes. It features two different perspectives: the landscape-level perspective and the application-level perspective. The former visualizes the systems, nodes, and application existing in the software landscape. The latter one utilizes the city metaphor to visualize the entities and communication happening in one application. For installation instructions and downloads see http://www.explorviz.net
    Downloads: 0 This Week
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  • 8
    Fast Neurite Tracer

    Fast Neurite Tracer

    Semi-automatic neurite tracing with tera-bytes of imaging data.

    Fast Neurite Tracer (FNT) is a tool for semi-automated neurite tracing. FNT can handle big imaging data such as fMOST data. It can also process other types of light imaging data in general. FNT is designed to be * accurate in tracing (each tracing step needs your confirmation), * fast (operations using computer mouse is reduced with automatic searching), * scalable (large volume data of tera-bytes in size are supported). Other features include * the results can be exported to SWC files, * automatic detection of cycles during tracing, * support for data of multiple channels, * support for both 8-bit and 16-bit image data.
    Downloads: 0 This Week
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  • 9
    Hyperballs
    We present an improved ball and stick representation called HyperBalls. This type of depiction is particularly useful to represent dynamic phenomena, such as the evolution of non covalent bonds and takes advantage of GPU capabilities. HyperBalls are now fully integrated into the UnityMol software and are actively developed in that context. You will find the most up-to-date versions of the shaders in the http://unitymol.sourceforge.net project.
    Downloads: 0 This Week
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  • 10
    MIVF - Medical Imaging and Visualization Factory, is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
    Downloads: 0 This Week
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  • 11
    PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
    Downloads: 0 This Week
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  • 12
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 13

    particlevis

    A particle simulation visualization program

    ParticleVis is a visualization tool specialized for loading and exploring particulate simulation data. It contains a set of features that enables powerful and useful visualizations of particle simulations to be quickly generated. Support is provided for visualization of hundreds of thousands of particles on commodity workstations, using OpenGL. Functionality includes data exploration, debugging of simulation output, and generation of presentation-quality imagery. The ability to visualize vector flow information in a variety of forms, such as arrow-lines, inscribed glyphs, and motion blurred particles, is particularly useful in the study of granular flows. User-generated information can be integrated into the visualization using features such as per-particle color maps and surface maps, per-region vector fields, and volumetric data.
    Downloads: 0 This Week
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