GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
TPlot is a component for Borland Delphi, Kylix and BC++ Builder to graph and manipulate sets of real X/Y (and Z) data, and to do all the usual GUI things such as file opening and saving, printing, copying, and saving in different image formats.
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.
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