Showing 4 open source projects for "board game source code"

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  • 1
    DIY Split-Flap Display

    DIY Split-Flap Display

    DIY split-flap display

    This is a work in progress split-flap display. Each module can flip between 40 unique characters: letters, numbers, and a few symbols. Multiple modules fit perfectly alongside each other to build bigger displays. The primary design goal was to make something that's possible to fabricate at home in small or single quantities and can be customized and built by an intermediate hobbyist at a reasonable price. This meant using widely available materials and avoiding any tooling with a high...
    Downloads: 0 This Week
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  • 2
    MICA-aligner

    MICA-aligner

    Next-generation sequencing short reads aligner based on Intel® MIC

    Latest Code in GitHub: https://github.com/aquaskyline/MICA-aligner To better utilize MIC-enabled computers for NGS data analysis, we developed a new short-read aligner MICA that is optimized in view of MIC’s limitation and the extra parallelism inside each MIC core. Experiments on aligning 150bp paired-end reads show that MICA using one MIC board is ~4.85 times faster than the CPU-(multi-core)-based BWA-MEM and about the same speed as the GPU-based SOAP3-dp. Furthermore, MICA’s...
    Downloads: 1 This Week
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 4
    "cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
    Downloads: 0 This Week
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