Showing 5 open source projects for "touch"

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    AAChartKit Swift

    AAChartKit Swift

    An elegant modern declarative data visualization chart framework

    ...AAInfographics is the Swift language version of AAChartKit which is object-oriented, a set of easy-to-use, extremely elegant graphics drawing controls,based on the popular open source front-end chart library Highcharts. It makes it very fast to add interactive charts to your mobile projects. It supports single touch-drag for data inspection, multi-touch for zooming, and advanced responsiveness for your apps. Unlike previous imperative programming techniques, drawing any custom chart in AAChartKit, you don't need to care about the inner implementation details which is annoying && boring. Describe what you want, you will get what you described.
    Downloads: 0 This Week
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  • 2
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 6 This Week
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  • 3
    Charts

    Charts

    Beautiful charts for iOS/tvOS/OSX

    ...It enables developers to easily add interactive and animated data visualizations to their apps, supporting a wide variety of chart types such as line, bar, pie, radar, and more. With support for touch gestures, custom styling, and real-time updates, Charts is widely used in mobile development for creating professional-grade dashboards and data views.
    Downloads: 0 This Week
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  • 4
    Interactable

    Interactable

    Experimental implementation of high performance interactable views

    ...All of these use-cases have views that continuously interact with the user's gestures. These interactions are normally physical in nature, having properties like springiness, friction, elasticity and damping. In order to feel natural on a touch device they need to run at 60 FPS.
    Downloads: 0 This Week
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    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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