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Classical and quantum Monte Carlo simulations in Julia
MonteCarlo.jl is a package implementing classical and quantum Monte Carlo simulations primarily for solid state physics. Currently the focus is on finding a overall design for the package and verifying that determinant Quantum Monte Carlo (DQMC) is working correctly. As such the package may still go through significant changes and the documentation may be outdated and incomplete. Note that classical Monte Carlo is also not a focus at this point.
It is an open source scientific library that is focused on multi-agent simulations on graphs. It prepares basic toolkit for agents, models, timers, graphs, nodes and edges. It is also accompanied with tools for data processing.
Frustrated because you want to output a high-quality image from your C++ program but haven't found an easy, direct and fast way? Try PNGwriter. Written with scientific simulations in mind, PNGwriter allows you to plot to a PNG image pixel by pixel.
* * *README* * *
This is the last PNGwriter release that will be hosted on SourceForge.net. Please use the following site:
https://github.com/pngwriter/pngwriter/releases
to find all versions of PNGwriter including and later than...
A Java toolkit for the creation of physicssimulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
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InterferenceSimulator is a program demonstrating quantal two-slit Fresnel interference patterns with one, the other, or both slits open. A magnetic flux situated between the two slits allows demonstration of the Aharonov–Bohm effect. Simulations with short de Broglie wavelengths illustrate the classical limit of quantum mechanics. Because of the universality of wave phenomena, this program can also demonstrate the geometrical-optics limit of wave optics for small wavelengths.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
VisIVO Server is a new tool specifically designed for a grid environment. This tool offers a framework for exploration of large-scale scientific datasets, particularly related to cosmological simulations.
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
The Physics 3d Simulations Project, intends to be a educational tool, for helping science students understanding physics concepts of Classical Mechanics, Eletrodynamics, Chaos, Relativity and others.