Showing 167 open source projects for "physics simulations"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

    BigQuery automates data prep, analysis, and predictions with built-in AI assistance.

    Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
    Start Free
  • 1
    Get Physics Done (GPD)

    Get Physics Done (GPD)

    The first open-source agentic AI physicist

    Get Physics Done (GPD) is an open-source project designed to accelerate scientific research in physics by leveraging modern computational tools and automation techniques. It aims to simplify the process of performing simulations, calculations, and experimental analysis by providing structured workflows that integrate computational physics methods with reproducible research practices.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    NVIDIA PhysicsNeMo

    NVIDIA PhysicsNeMo

    Open-source deep-learning framework for building and training

    NVIDIA PhysicsNeMo is an open-source deep learning framework designed for building artificial intelligence models that incorporate physical laws and scientific knowledge into machine learning workflows. The framework focuses on the emerging field of physics-informed machine learning, where neural networks are used alongside physical equations to model complex scientific systems. PhysicsNeMo provides modular Python components that allow developers to create scalable training and inference pipelines for models that combine data-driven learning with physics-based constraints. It is built on top of the PyTorch ecosystem and integrates with GPU-accelerated computing environments to handle computationally demanding simulations and datasets. ...
    Downloads: 9 This Week
    Last Update:
    See Project
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • 5
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 18 This Week
    Last Update:
    See Project
  • 6
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    ...It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 9
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 10
    DiffEqFlux.jl

    DiffEqFlux.jl

    Pre-built implicit layer architectures with O(1) backprop, GPUs

    DiffEqFlux.jl is a Julia library that combines differential equations with neural networks, enabling the creation of neural differential equations (neural ODEs), universal differential equations, and physics-informed learning models. It serves as a bridge between the DifferentialEquations.jl and Flux.jl libraries, allowing for end-to-end differentiable simulations and model training in scientific machine learning. DiffEqFlux.jl is widely used for modeling dynamical systems with learnable components.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 11
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    ...It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    NVIDIA Warp

    NVIDIA Warp

    A Python framework for accelerated simulation, data generation

    ...Warp provides a set of primitives for working with arrays, geometry, and physics operations, allowing users to implement complex simulations without writing low-level CUDA code directly. It also supports differentiable programming, enabling gradients to be computed through simulation pipelines, which is particularly valuable for machine learning integration.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation. The project focuses on creative exploration, enabling users to draw elements onto a canvas and observe emergent behaviors as they...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 14
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 15
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 43 This Week
    Last Update:
    See Project
  • 18
    StaticArrays.jl

    StaticArrays.jl

    Statically sized arrays for Julia

    StaticArrays.jl is a Julia package that provides statically sized arrays with fast, stack-allocated memory storage and optimized performance for small array computations. It is particularly useful in numerical computing where small fixed-size matrices or vectors are used frequently, such as in robotics, physics simulations, or linear algebra. StaticArrays eliminate dynamic memory allocation overhead and enable compile-time optimizations for performance close to hand-written loops.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    LAMMPS

    LAMMPS

    Public development project of the LAMMPS MD software package

    ...Its main value is combining broad scientific flexibility with scalable parallel performance for complex molecular and mesoscale simulations.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 20
    ESPResSo

    ESPResSo

    The ESPResSo package

    ESPResSo is a simulation package for molecular dynamics and Monte Carlo simulations of soft matter systems. It is designed for coarse-grained and bead-spring models used in physics, chemistry, and molecular biology. The software can model systems such as polymers, colloids, liquid crystals, ferrofluids, DNA, lipid membranes, and other complex fluids. It includes a broad range of interaction potentials and algorithms for electrostatics, hydrodynamics, and coupled particle-field behavior. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    ITensors.jl

    ITensors.jl

    A Julia library for efficient tensor computations and tensor network

    ITensors.jl is a high-performance Julia library for tensor network calculations, primarily used in quantum physics and computational science. It enables efficient manipulation of large, structured tensors with named indices and provides an intuitive interface for implementing algorithms like DMRG (Density Matrix Renormalization Group), TEBD (Time-Evolving Block Decimation), and more. ITensors.jl leverages Julia’s multiple dispatch and performance features to simplify the development of scalable and complex simulations involving quantum many-body systems.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    DL_POLY

    DL_POLY

    General purpose classical molecular dynamics (MD) simulation software

    ...It has evolved from older replicated-memory designs into a distributed-memory code suitable for modern parallel computing. The software can be built in serial form or with MPI for larger simulations. It is used for molecular modeling in chemistry, physics, materials science, and condensed-matter research. DL_POLY provides a mature simulation environment for studying atomic and molecular systems under classical force-field descriptions. Its main value is offering a long-running, research-grade MD package with a strong focus on parallel execution and general scientific use.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    chemoelectric

    chemoelectric

    Miscellaneous repositories gathered in one convenient place.

    Miscellaneous repositories of that chemoelectric dude, gathered in one convenient place. Many may be Mercurial repositories moved here from BitBucket.
    Downloads: 9 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next