extreme 3D flight simulator with advanced terrain rendering
A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well.
The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
This toolkit allows you to analyze and validate ns-2 traces
ns-2 Trace Toolkit was developed to help users to manage and debug ns-2 trace files. It is particularly useful for users that generate ns-2 trace files with other tools such as VanetMobiSim or SUMO (Simulation of Urban Mobility).
With ns-2 Trace Toolkit, users can debug their trace files by generating histograms for: (1) node speed, (2) node x-position, and (3) node y-position. These histograms can give hits about
concentration of nodes.
Additionally, the tool allows users to simulate...
A tool for visualizing regular polytopes in stereographic projection. Capabilities include: a large database of Coxeter polytopes, 6-axis motioncontrol, animation, fly-though, stereo viewing, high-res capture, depth-blur, and many style options.