Showing 29 open source projects for "browser game engine"

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  • 1
    FModel

    FModel

    Unreal Engine Archives Explorer

    FModel is a freeware application designed to explore Unreal Engine games archives, allowing users to delve into the assets and structures of games developed with Unreal Engine.
    Downloads: 148 This Week
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  • 2
    GitNexus

    GitNexus

    Zero-Server Code Intelligence Engine

    GitNexus is a zero-server code intelligence engine that builds an interactive knowledge graph of a codebase entirely within the user’s browser. The tool allows developers to drop in a GitHub repository or ZIP archive and automatically generate a relational map of files, dependencies, and structural relationships. Its core concept centers on precomputed relational intelligence, enabling AI systems to retrieve comprehensive context with minimal queries.
    Downloads: 6 This Week
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  • 3
    nw_wrld

    nw_wrld

    nw_wrld is an event-driven sequencer for triggering visuals

    nw_wrld is a procedurally generated world-building engine tailored for game developers and interactive storytellers who want to craft rich, random yet coherent environments without hand-crafting every detail. It uses noise functions and modular terrain algorithms to generate expansive maps, diverse biomes, and layered features like rivers, mountain ranges, forests, and resource nodes. The system is designed to be extensible, letting developers plug in new generation rules or tweak parameters with real-time previews so they can iterate rapidly on world design. ...
    Downloads: 4 This Week
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  • 4
    Mara Pipelines

    Mara Pipelines

    A lightweight opinionated ETL framework, halfway between plain scripts

    This package contains a lightweight data transformation framework with a focus on transparency and complexity reduction. Data integration pipelines as code: pipelines, tasks and commands are created using declarative Python code. PostgreSQL as a data processing engine. Extensive web ui. The web browser as the main tool for inspecting, running and debugging pipelines. GNU make semantics. Nodes depend on the completion of upstream nodes. No data dependencies or data flows. No in-app data processing: command line tools as the main tool for interacting with databases and data. Single machine pipeline execution based on Python's multiprocessing. ...
    Downloads: 3 This Week
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    OSHMI - Open Substation HMI

    OSHMI - Open Substation HMI

    SCADA HMI for substations, IoT and automation applications

    Now with IEC61850 support! This project combines existing open source projects and tools to create a very capable, mobile and cloud-friendly HMI system that can rival proprietary software. This approach makes it possible to join forces of each project (Chromium, SVG/HTML5, PHP, Lua, SQLite, Inkscape, Lib61850, OpenDNP3, Nginx, Vega, PostgreSQL, Grafana,…) to achieve a great set of open, evergreen, modular and customizable tools for building great HMIs for automation projects. This is not...
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    Downloads: 11 This Week
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  • 6
    tabix

    tabix

    Tabix.io UI

    Open source simple business intelligence application and sql editor tool for Clickhouse. Auto-completion of fields, dictionaries and functions. Tips on fields and functions in Russian and English. Reformatting queries / autoformat. Minimizes brackets and subqueries. Setting the autocompletion / enableLiveAutocompletion. Backlight brackets. The list of functions is loaded based on the capabilities of the server. Displays which query is running. Display the number of tables at the database....
    Downloads: 4 This Week
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  • 7
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    ...With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine". However, Starlight is most fundamentally a scripting layer for SDL, Vulkan, and Bullet (via the Telescope backend), meaning it can be used for any application that needs high-performance rendering and physics. Furthermore, there are plans to allow selective enabling of different subsystems, meaning it could be used for GUI apps or pure physics simulation or anything else you can imagine.
    Downloads: 0 This Week
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  • 8
    TensorBase

    TensorBase

    TensorBase is a new big data warehousing with modern efforts

    TensorBase hopes the open source not become a copy game. TensorBase has a clear-cut opposition to fork communities, repeat wheels, or hack traffic for so-called reputations (like Github stars). After thoughts, we decided to temporarily leave the general data warehousing field. For people who want to learn how a database system can be built up, or how to apply modern Rust to the high-performance field, or embed a lightweight data analysis system into your own big one. You can still try, ask...
    Downloads: 2 This Week
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  • 9
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
    Downloads: 0 This Week
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  • 10
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient CPU-speed. Whereas the CPU requirements are actually very low. ...
    Downloads: 2 This Week
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  • 11
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 0 This Week
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  • 12
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 13
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 14
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 15
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 16
    Flamingo Project

    Flamingo Project

    Workflow Designer, Hive Editor, Pig Editor, File System Browser

    Flamingo is a open-source Big Data Platform that combine a Ajax Rich Web Interface + Workflow Engine + Workflow Designer + MapReduce + Hive Editor + Pig Editor. 1. Easy Tool for big data 2. Use comfortable in Hadoop EcoSystem projects 3. Based GPL V3 License Supporting Pig IDE, Hive IDE, HDFS Browser, Scheduler, Hadoop Job Monitoring, Workflow Engine, Workflow Designer, MapReduce.
    Downloads: 1 This Week
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  • 17
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 3 This Week
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  • 18
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 19

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 2 This Week
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  • 20
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 21
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 22

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 23
    A modular, cross-platform game engine.
    Downloads: 0 This Week
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  • 24
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 25
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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