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* Note: The Google Maps V2 API used by this module has been deprecated. *
For V3, consider pygeocoder: https://pypi.python.org/pypi/pygeocoder
Easy-to-use Python wrapper for the Google Maps V2 and Local Search APIs. Provides geocoding, reverse geocoding, directions, and local search.
...This is useful for web crawlers that want to discover URLs from a website that is using the Sitemap Protocol.
This project has been incorporated into crawler-commons (https://github.com/crawler-commons/crawler-commons) and is no longer being maintained.
Based on WSH, OLE, and other MS Windows technologyes - tool for simple simulate PLC with ModBus, for PLC and SCADA developers.
Moved to https://code.google.com/p/plcsimulator/
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TaxonX is an XML schema for encoding taxonomic treatments to: create open, persistent full digital surrogates of treatments; identify treatments and their major structures; identify textual data such as names, localities, characters, and citations
Maintenance of TaxonX has moved to: https://github.com/tcatapano/TaxonX
Parser for SDict-based format dictionaries with ability to save in a SQL server (with creating table, index and filling data) and in a text file (SDict text format).
NOTE: The project has been moved to GitHub: https://github.com/nuald/sdict2db The old one stays here just for the historical reasons.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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GML4J was an experimental (i.e. hacked together quickly) Java API for work with the Geography Markup Language (GML). There has been no development since 2001/2. See https://sourceforge.net/projects/gascom/ for an API with a similar purpose.