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Build Securely on AWS with Proven Frameworks
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Minimalistic and superstable OSC timeline/sequencer
...For installation instructions see KuStudio-Guide.pdf, included in KuStudio archives.
For quick support write to perevalovds@gmail.com
KuStudio lets create, record and OSC tracks, synchronized with given audio track. Audiotrack can be WAV or AIFF file.
KuStudio is inspired by famous Duration OSC editor, but has different philosophy: KuStudio stores all OSC tracks as discrete arrays, not curves, that allows to record and edit them freely. Also, KuStudio performs very stable for 10 min and longer projects.
It is made with openFrameworks and is available for OSX and Windows.
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Canorus is a free cross-platform music score editor. It supports an unlimited number and length of staffs, polyphony, a MIDI playback of notes, chord markings, lyrics, import/export filters to formats like MIDI, MusicXML, ABC Music, MusiXTeX and LilyPond
VocalEasel is a simple lead sheet editor and music rehearsal tool designed for the needs of Jazz vocalists, using LilyPond to produce printable lead sheets and MMA (Musical Midi Accompaniment) to produce MIDI accompaniments.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Free Open Source VoiceXML editor programmed in Java (Swing). The VoiceXML document is regularly parsed, a tree view is built and syntax errors are reported in a specific table.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.