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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Dizzy Omega - Dizzy on Mars - the game with 3D graphic, but 2D logic. Dizzy is the character of graphic-text adventures, puzzles of Codemaster and Oliver Twins games.
A gameengine written in the D programming language
An implementation of a gameengine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
SIGE - Simple Imperative GameEngine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.