Showing 6 open source projects for "java memory game"

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  • 1
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 4 This Week
    Last Update:
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  • 2

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
    Last Update:
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  • 3
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 46 This Week
    Last Update:
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  • 4
    Tsunami Programming Language
    Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
    Downloads: 1 This Week
    Last Update:
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  • 6
    jRate is a real-time Java compiler and runtime system (based on GNU GCJ) with support for much of the Real-Time Specification for Java (RTSJ), including threading constructs with real-time constraints, asynchronous event handling, and memory regions.
    Downloads: 0 This Week
    Last Update:
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