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...In 1998 PEARL-90 was standardized by the Deutsches Institut für Normung e.V. in DIN 66253-2.
PEARL provides the standard data types and structures known from other procedural languages like e.g. PASCAL.
Additionally PEARL brings special language constructs for managing real-time and multitasking tasks.
JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP.
If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need!
JSC also integrates with NuGet which allows to create packages.
Contact us at:
info@jsc-solutions.net
C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-likeC/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers.
Forum:
http://forum.crossbridge.io/
GitHub - SDK Source:
https://github.com/crossbridge-community/crossbridge/
GitHub - Issue Tracker:
https://github.com/crossbridge-community/crossbridge/issues
GitHub - Wiki:
https://github.com/crossbridge-community/crossbridge/wiki
GitHub - Examples:
https://github.com/crossbridge-community
Demo:
http://www.vpmedia.hu/crossbridge/neverball
Tutorials:
https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html
http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html
https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
XMLVM is an XML-based programming language build upon a virtual machine concept. Both Java and .NET byte code instructions can be mapped to XMLVM. XSL stylesheets allow manipulation of XMLVM such as cross-compilation to JavaScript for AJAX applicatio
Supply chain managers, executives, and businesses seeking AI-powered solutions to optimize planning, operations, and decision-making across the supply
Logility is a market-leading provider of AI-first supply chain management solutions engineered to help organizations build sustainable digital supply chains that improve people’s lives and the world we live in. The company’s approach is designed to reimagine supply chain planning by shifting away from traditional “what happened” processes to an AI-driven strategy that combines the power of humans and machines to predict and be ready for what’s coming. Logility’s fully integrated, end-to-end platform helps clients know faster, turn uncertainty into opportunity, and transform the supply chain from a cost center to an engine for growth.
C-Lesh is a game programming language for 2D games.
C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
MIDletPascal is specifically suited for development of J2ME midlets. It's compiler translates Pascal source code directly into Java microedition bytecode.
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
Proteus Cross Compiler system allows the generation and compilation of Java Code from llvm-gcc compatible languages (C/C++/fortran). The generated code will execute at up to 50% of native code.
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BCU SDK is a C based, high level development system for creating programs for EIB/KNX BCU devices. It includes the GNU toolchain for the m68hc05 architecture (m68hc05-gcc, m68hc05-gdb, newlib). Bus access is possible using multiple methods.
GWTApp provides several features like: HTML templating and messaging at runtime without application recompiling, MetaField to auto bind and simulate annotation of RPC data fields, Strong typing in MVC, Modular structure in Maven.
Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
Java2Script(J2S) provides an Eclipse Java to JavaScript compiler plugin and a JavaScript version of Eclipse SWT besides common utilities like java.lang.* and java.util.*. SWT-based RCP can be converted into RIA by using J2S.
The project implement a framework of modular compilers that allows compile time programming for .NET, Java and other platforms. Languages on this framework are multi-paradigm and can be extended by programming new semantic structures or DSL.
A sub-C cross compiler for EduMIPS64 simulator. EduXcomp is a java project built using the antlr tool, and a grammar written by Monty Zukowski hardly modified by Elena Carobene, Massimo Trubia, and Alessio Tognazzolo.
Water: a fast, secure, dynamic OO language and database. Water is an all-purpose language (and meta-language) that runs Web applications in the browser or server-side. Water is compatible with .NET, Java, and C on Windows, Linux and Mac OS X system.
Mouseth is a cross between the Mouse and Forth programming languages.
The programs are compiled to a very compact, machine independant bytecode, which can then be run on its extremely small virtual machine.
Javum, the Java Virtual Unix Machine, is an ambitious project which aims to provide a full virtualized Unix environment including C compiler (GCC), Unix-like API, shell, and command line tools, inside of a JVM. Details @ http://javum.wiki.sourceforge.net
A Windows native distribution of Bigloo, a Scheme system that includes an optimizing compiler generating C code, Java classes and .NET CIL files as well as an interpreter.
jRate is a real-time Java compiler and runtime system (based on GNU GCJ) with support for much of the Real-Time Specification for Java (RTSJ), including threading constructs with real-time constraints, asynchronous event handling, and memory regions.
This project aims to provide a Java-Bytecode compiler for the fairly new programming language WRL and others like PHP4 and Postfix, based on the research on the SableCC parser generator and common W3C.ORG standards.
Protoscribe converts pseudo English sentences in to Object Oriented code skeletons. It was developed to help teach object oriented design and as an experimental source code generator. Currently, C++ and Java code skeletons can be generated.