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JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP.
If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need!
JSC also integrates with NuGet which allows to create packages.
Contact us at:
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PEARL is a high level procedural programming language, which was especially designed for the demanding need to have an expressive and comfortable language for solving multitasking problems when controlling technincal processes. PEARL is an abbreviation for "(P)rocess and (E)xperiment (A)utomation (R)ealtime (L)anguage".
It was designed around 1975 at the IRT Institute of the Leibniz University in Hannover with the idea in mind to have an easy to learn programming language for realtime...
C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers.
Forum:
http://forum.crossbridge.io/
GitHub - SDK Source:
https://github.com/crossbridge-community/crossbridge/
GitHub - Issue Tracker:
https://github.com/crossbridge-community/crossbridge/issues
GitHub - Wiki:
https://github.com/crossbridge-community/crossbridge/wiki
GitHub - Examples:
https://github.com/crossbridge-community
Demo:
http://www.vpmedia.hu/crossbridge/neverball
Tutorials:
https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html
http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html
https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
XMLVM is an XML-based programming language build upon a virtual machine concept. Both Java and .NET byte code instructions can be mapped to XMLVM. XSL stylesheets allow manipulation of XMLVM such as cross-compilation to JavaScript for AJAX applicatio
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C-Lesh is a game programming language for 2D games.
C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
MIDletPascal is specifically suited for development of J2ME midlets. It's compiler translates Pascal source code directly into Java microedition bytecode.
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
Proteus Cross Compiler system allows the generation and compilation of Java Code from llvm-gcc compatible languages (C/C++/fortran). The generated code will execute at up to 50% of native code.
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BCU SDK is a C based, high level development system for creating programs for EIB/KNX BCU devices. It includes the GNU toolchain for the m68hc05 architecture (m68hc05-gcc, m68hc05-gdb, newlib). Bus access is possible using multiple methods.
Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
The project implement a framework of modular compilers that allows compile time programming for .NET, Java and other platforms. Languages on this framework are multi-paradigm and can be extended by programming new semantic structures or DSL.
A sub-C cross compiler for EduMIPS64 simulator. EduXcomp is a java project built using the antlr tool, and a grammar written by Monty Zukowski hardly modified by Elena Carobene, Massimo Trubia, and Alessio Tognazzolo.
Water: a fast, secure, dynamic OO language and database. Water is an all-purpose language (and meta-language) that runs Web applications in the browser or server-side. Water is compatible with .NET, Java, and C on Windows, Linux and Mac OS X system.
Mouseth is a cross between the Mouse and Forth programming languages.
The programs are compiled to a very compact, machine independant bytecode, which can then be run on its extremely small virtual machine.
Javum, the Java Virtual Unix Machine, is an ambitious project which aims to provide a full virtualized Unix environment including C compiler (GCC), Unix-like API, shell, and command line tools, inside of a JVM. Details @ http://javum.wiki.sourceforge.net
A Windows native distribution of Bigloo, a Scheme system that includes an optimizing compiler generating C code, Java classes and .NET CIL files as well as an interpreter.
jRate is a real-time Java compiler and runtime system (based on GNU GCJ) with support for much of the Real-Time Specification for Java (RTSJ), including threading constructs with real-time constraints, asynchronous event handling, and memory regions.
Protoscribe converts pseudo English sentences in to Object Oriented code skeletons. It was developed to help teach object oriented design and as an experimental source code generator. Currently, C++ and Java code skeletons can be generated.
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
zCOBOL portable mainframe COBOL compiler, part of the z390 project
The zCOBOL portable mainframe COBOL compiler with support for compiling multiple dialects of COBOL into any one of several target language executable programs including HLASM compatible mainframe assembler, Java, C++, or Intel assembler. All downloads and other information are kept at the z390 project site; see the home page link for more information.