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C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks...
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Programming language based off pure type systems, and COQ. Currently aimed at both systems, and application programming. Has a simple syntax, and (planned) C integration.
NUDA (= Nemerle Unified Device Architecture) is a set of extensions for Nemerle programming language to facilitate GPU programming and writing HPC applications. Its main purpose is to experiment with extensible languages for HPC applications
ARM linux run shared library rundotso dlopen dlsym Inline Assembler
windows has rundll, rundotso is for linux load shared library(.so) and run the functions.
rundotso.c you can load shared lib and run the function.
It likes the rundll.exe in windows os.
compiled and tested under the android ndk.
you can use any arm compiler to try.
adb push rundotso /data
adb shell /data/rundotso /system/libc.so system "ls /data"
adb shell /data/rundotso /system/libc.so printf "%d %c %s %d %c %s" 16 G HelloRundotsoTest 16 d end
Have fun!
Made by Biyong SUN Songjiang...
BCU SDK is a C based, high level development system for creating programs for EIB/KNX BCU devices. It includes the GNU toolchain for the m68hc05 architecture (m68hc05-gcc, m68hc05-gdb, newlib). Bus access is possible using multiple methods.
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Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
Digital Signal Processing Block Diagram Compiler - user extendable to all DSP's, but presently supports only the TI C2000 family. Rich support for fixed point arithmetic, both saturated and unsaturated. Block diagram entry is via TinyCAD (included).
This is a port of several development tools for Freescale M68HC08/HCS08 embedded microcontrollers families. Currently work is focused on binutils (as,ld), gdb and sim port. GCC, newlib, etc. porting will start after finishing the main as/ld support.
This is NASM - the famous Netwide Assembler.
THIS PAGE IS OUT OF DATE; we no longer use any Sourceforge services other than mailing lists.
Get the current versions from http://www.nasm.us/.
The project implement a framework of modular compilers that allows compile time programming for .NET, Java and other platforms. Languages on this framework are multi-paradigm and can be extended by programming new semantic structures or DSL.
"Sally - A Simple C++ IDE" is a simple development environment for WindowsXP or upper. The program is written in the C# programming language, and requires the Framework .Net 1.1 to run. It might work on Win98 or ME, but it has not been tested yet.
AMMORIA (ARAB) is an object oriented programming language uses Arabic words instead of English words, to make learning programming for Arab children easy and fast, it's planned to support Urdo and Farsi too, AMMORIA has its won IDE and Visual stuff.
This project provides a tool-chain for compiling C code for the SPEAR2 processor. It comprises a C compiler (GCC), an assembler/linker, a macro assembler, a basic library and a simulator.
Mouseth is a cross between the Mouse and Forth programming languages.
The programs are compiled to a very compact, machine independant bytecode, which can then be run on its extremely small virtual machine.
OpenBASIC is a modernized programming derived from the syntax of QBasic, QuickBasic, and FreeBASIC, yet has most (if not all) of the Object-Oriented features of C++, as well as the portability of that language coupled with Allegro for graphics routines.
MeshC, in the spirit of and as an improvement on nesc, is a programming language intended for development of distributed embedded systems comprised of small-footprint, low-power devices. The project provides the language spec and a meshC compiler.