47 projects for "c source code" with 2 filters applied:

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  • 1

    Sylverant

    An open-source Phantasy Star Online server for *nix

    Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
    Downloads: 21 This Week
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  • 2
    240p-test-suite

    240p-test-suite

    A homebrew video suite for game consoles

    Downloads are now available at https://artemiourbina.itch.io/240p-test-suite A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. These...
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    Downloads: 76 This Week
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  • 3
    savegame-manager-gx

    savegame-manager-gx

    A SaveGame & Mii Manager for the Wii

    A Savegame/Mii extractor and installer for the Wii by Dj_Skual. The GUI is done with LibWiiGui by Tantric and sources from WiiXplorer and USB Loader GX.
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    Downloads: 113 This Week
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  • 4
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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    Go from Code to Production URL in Seconds

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  • 5
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,538 This Week
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  • 6
    Surreal64 CE

    Surreal64 CE

    Nintendo 64 Emulation for the XBOX

    Surreal64 Community Edition is the continuation of oDD and Lantus' Surreal64 project from Surreal64 XXX. It includes XBOX port's of three existing emulators for Windows. These are: 1964, PJ64, and UHLE.
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    Downloads: 18 This Week
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  • 7
    Dreamcast port of the NXEngine
    Downloads: 8 This Week
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  • 8

    Zank

    Text-based adventure game

    Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
    Downloads: 17 This Week
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  • 9
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 1 This Week
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  • 10

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    Downloads: 0 This Week
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  • 11
    Yabause
    Yabause is a portable Sega Saturn emulator.
    Downloads: 30 This Week
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  • 12
    SDL 1.2 for GameCube

    SDL 1.2 for GameCube

    Port of old SDL 1.2 to gamecube.

    I am no author of this, sources are scattered around the Net. SDL and SDL_image come from infact's cubeSDL: https://bitbucket.org/infact/cubesdl SDL_mixer and smpeg come from sdl-wii: http://code.google.com/p/sdl-wii/
    Downloads: 0 This Week
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  • 13
    An ascii railroad simulator
    Downloads: 0 This Week
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  • 14
    A go utility for nintendo DS
    Downloads: 0 This Week
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  • 15
    Tic-tac-toe GBA

    Tic-tac-toe GBA

    A Tic Tac Toe game for the GBA

    A Tic Tac Toe game for GBA I made as one of my university course project.
    Downloads: 1 This Week
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  • 16
    A minimal port of Spelunky to the NDS
    Downloads: 0 This Week
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  • 17
    From now on Sandora is available on Google Code: http://code.google.com/p/sandora/
    Downloads: 0 This Week
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  • 18
    Daedalus is an established open-source Nintendo 64 emulator for Windows and the Sony PSP.
    Downloads: 3 This Week
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  • 19
    Sonic Orbit

    Sonic Orbit

    A sound toy for the Nintendo DS

    A sound toy for the Nintendo DS. The toy is a simple loop based sample sequencer with an original and intuitive visual representation. The user uses an intuitive touch screen interface to manipulate moving spheres therefore manipulating sounds.
    Downloads: 0 This Week
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  • 20
    Realtime strategy game designed exclusively for mobile devices.
    Downloads: 0 This Week
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  • 21
    C# Game Development Engine and IDE based on Axiom graphics engine
    Downloads: 0 This Week
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  • 22
    ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
    Downloads: 0 This Week
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  • 23
    A WBFS manager written in QT.
    Downloads: 1 This Week
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  • 24
    wii plane simulation
    Downloads: 0 This Week
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  • 25
    This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
    Downloads: 0 This Week
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