Showing 19 open source projects for "g-code"

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  • 1

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 253 This Week
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  • 2
    Atic Atac

    Atic Atac

    Atic Atac Spectrum Game Remake

    A new Atic Atac remake, building up using internal machine code of the original Spectrum game. The game has been done using C++ QGAME framework build over SDL library. None is needed to run the game. Please download and enjoy it! IMPORTANT NOTE: When installation program ask you for a license text file, introduce any file. The installation wizard will not check the file contains any valid key. Thanks!
    Downloads: 1 This Week
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  • 3

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 4
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 5
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,429 This Week
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  • 6

    Arkanoid SFML

    Arkanoid game using SFML library implemented in C++

    This is the re-factored Arkanoid game using SFML library implemented in C++. The original version was implemented by Vittorio Romeo and is available on github https://github.com/SuperV1234/Tutorials. In order to compile the project you need the installed SFML library and g++ compiler.
    Downloads: 0 This Week
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  • 7

    GameExampleCode

    Source code of a text adventure game.

    This is just a simple text adventure game, feel free to download and make your own game with your own story. This is for learning purposes.
    Downloads: 0 This Week
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  • 8

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 9
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 1 This Week
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    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

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  • 10

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open...
    Downloads: 0 This Week
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  • 11

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 5 This Week
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  • 12

    Simple Console Arcanoid

    Simple Console Arcanoid

    Console Arcanoid written for Windows. In future I want to make it cross-platform. Current version is not the best code, that could be written, so some time later I'll modify it
    Downloads: 0 This Week
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  • 13

    Freedom Fantasy

    Open-source RPG for Linux similar to the NES game Final Fantasy

    Freedom Fantasy is an open-source RPG (role-playing game) inspired by both the classic game Final Fantasy for the NES and the open-source software culture. It stars leading free and open-source software mascots GNU, Tux, Mozilla, and Beastie and features appearances from many more. It is written in C++ and uses the SDL library (not included) for graphics. The source code is available under the GNU GPL version 2 or later.
    Downloads: 0 This Week
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  • 14

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess GUI...
    Downloads: 1 This Week
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  • 15
    A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
    Downloads: 0 This Week
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  • 16
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 17
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 0 This Week
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  • 18
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 19
    This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
    Downloads: 0 This Week
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