Showing 7 open source projects for "input-leap"

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  • 1

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects.
    Downloads: 0 This Week
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  • 2
    rpg_chung
    rpg chung is a rpg text like game engine with 3D laby view , smart word input and random dungeon maps generation. It is written in freebasic and can be compared as a game chatbot inspired from the "the hobbit" and "hells temple" games on oric1.
    Downloads: 0 This Week
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  • 3

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 5 This Week
    Last Update:
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  • 4
    TwoMbit

    TwoMbit

    master system, gamegear, sg-1000 emulation

    TwoMbit is a cycle/bus accurate emulator for Sega's 8-bit game consoles (Master System, Gamegear, SG-1000)
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    Downloads: 11 This Week
    Last Update:
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  • 5
    Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
    Downloads: 0 This Week
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  • 6
    Bringing back DOS from the dead, Star Trek: The Monochrome Series is a game that uses monochrome text and basic text input to control a starship for the Federation traveling across the galaxy.
    Downloads: 0 This Week
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  • 7
    Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
    Downloads: 0 This Week
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