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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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...Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super Famicom, Sega Dreamcast, Nintendo Wii and GameCube.
NOOBS compatible distro image for wrapper around the XLink Kai Engine
NOOBS compatible distro image for a wrapper around the XLink Kai Engine. XLink Kai allows one to play system-link / LAN-enabled games online for OG XBox, Xbox 360, Xbox One, PS2, PS3, PS4, Gamecube, Switch, PSP, and Vita.
USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui.
It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode.
Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family.
ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE.
USBLoaderGX last version on sourceforge is 1272 (last stable 1271).
Any bug reports or requests posted here will be ignored.
My mod or continuation of WiiFlow mod by Fix94. Gave it a new name because some of the changes will be easier to deal with if it's in a new apps folder and because this is my own code editing without collaboration with Fix94 and other devs of WiiFlow.
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I am no author of this, sources are scattered around the Net.
SDL and SDL_image come from infact's cubeSDL:
https://bitbucket.org/infact/cubesdl
SDL_mixer and smpeg come from sdl-wii:
http://code.google.com/p/sdl-wii/
...Now with ROM Launcher, backups, achievements and much more. Enjoy playing, enjoy emulating.
Emulators: PlayStation 1 (ePSXe), PlayStation 2 (PCSX), PSP (PPSSPP), Wii (Dolphin), GameCube (Dolphin), DS (DeSmuME), Nintendo (Project64), GBA (NO$GBA), MegaDrive (gens), SNES, NES and Dreamcast.
GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
The Open Dungeon Crawler 3D (ODC) is a remake of the classic 90s era 3D dungeon crawlers such as "Eye of The Beholder" and "Dungeon Master". It is initially targeted at the GameCube and desktop OSes.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.