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Axe Credit Portal - ACP- is axefinance’s future-proof AI-driven solution to digitalize the loan process from KYC to servicing, available as a locally hosted or cloud-based software.
Banks, lending institutions
Founded in 2004, axefinance is a global market-leading software provider focused on credit risk automation for lenders looking to provide an efficient, competitive, and seamless omnichannel financing journey for all client segments (FI, Retail, Commercial, and Corporate.)
An Artificial Neural Network for Clustering, Classification, etc
This project tries to include Time Adaptive Self-Organizing Map (TASOM) implementations for solving Computational Intelligence problems such as Pattern Recognition, Computer Vision, Clustering, Active Contour Modeling, and the like.
The TASOM has been originally introduced for adaptive and changing environments. Several versions of TASOM networks have been introduced. Some of them are capable of changing the number of neurons based on the problems at hand.
Moreover, a binary tree version...
This software uses computer vision algorithms for mining sequence data from telemonitoring data with CBRs. We propose an approach which treats the detection of changes in behavior detected with a sensor/video fusion, which occur at radically different time-scales, through a CBR in two levels: low and high level. The system is always updating the database with the daily data.
Lightspeed Golf is all-in-one golf course management software to help courses simplify operations, drive revenue and deliver amazing golf experiences.
From tee sheet management, point of sale and payment processing to marketing, automation, reporting and more—Lightspeed is built for the pro shop, restaurant, back office, beverage cart and beyond.
A photo gallery management system based on hand gesture recognition. You must make three color markers by yourself, which the red one on index of the right hand, the green one on thumb of the right hand and the blue one on index of the left hand.
This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
Diglo is a Music Information Retrieval System based on Computer Vision and Audio Spectrum Analysis, using algorithmic operations to find emergent patterns in musical performance. Also it functions as a low-cost Motion Capture Analysis system.
CVSharp (aka Computer Vision in C#) is a Computer Vision project. Until the present day just one part of the whole project was actually developed. It's called CVSharp Lab, an Image Processing Tool.
Camera Kombat is an opensource fighting game based on computer vision that enables free, unencumbered interaction. In order to enable this level of interaction, images of the users are captured by a webcam and their gestures are recognized in real-time.
Realistic Workplace Simulations that Show Applicant Skills in Action
Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
A tool for segmenting objects of interest in images, namely creating masks, and storing them for a set of images. It may provide some automatic/interactive segmentation for certain classes of objects. For computer vision / machine learning applications.
GPUVision is a framework for creating GPU based general purpose programs, image processing programs, and computer vision programs in C++. Supported libraries include matrix operations, graph partitioning, kernels, corner detection, edge detection etc.
This projects aim is to create an easy to use system for computer perception and computer vision tasks.
It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.