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A programming language AL-IV (ALFOUR) is a
high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code,
full independence from a target platform, minimal enter level.
Flora-2 is a powerful knowledge representation and reasoning system designed for building knowledge-intensive applications. It is based on F-logic, HiLog, Transaction Logic, and also supports defeasible reasoning. Applications include intelligent agents, Semantic Web, ontology management, and more.
If you use Flora-2 and like it, please acknowledge it in your project!
Transcribe Parsing Expression Grammar into a parser written in Java.
Tool to transcribe Parsing Expression Grammar into a parser written in Java.
Parsing Expression Grammar (PEG) is a way to specify recursive-descent parsers with limited backtracking. The use of backtracking lifts the LL(1) restriction usually imposed by top-down parsers. In addition, PEG can define parsers with integrated lexing.
Unlike some existing parser generators for PEG, the tool does not produce a complex and storage-hungry "packrat parser", but a collection of transparent...
JNode is a Java New Operating system Design Effort.
JNode is a simple to use and install Java operating system for personal use on modern devices. Any java application runs on it, fast and safe.
See our homepage for additional information.
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A Java 2 (JDK 1.3/1.4) compatible virtual machine. joeq is unique in that it is almost entirely implemented in Java, making it reliable and efficient. It is also language-independent, so code from any language can be seamlessly and dynamically compiled.
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
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dxcut is a library for reading, editing, and writing dex and odex files which contain the class definition and Dalvik bytecode used by the Android operating system. This project includes a disassembler/decompiler, dex optimizer, and hooking utils.
ECL is a system-level specification language for HW/SW designs and is based on Esterel and C.
The ECL compiler parses ECL, writes Esterel and C, and uses the Esterel compiler to produce an implementation.
Originally developed at Cadence Berkeley Labs.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
Smith is an open source, cross-platform ColdFusion® engine, written entirely in Java. Running on top of Java Runtime Environment and Java Servlet Container, it can be deployed virtually on any operating system and work with any web server.
QJ-Pro is a sophisticated code quality assessment and coding standards technology for Java development detecting potential software defects at compile time. It offers the ability to significantly reduce code review effort by automating a major portion of
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
Decouple your GUI building code from the rest of your application. Using an XML description, the Java Gui Builder will build appropriate windows, controls and objects for later retrieval by the mainstream code.
This project was started in an effort to ease development of Swing applications by creating a XML to Swing rendering utility. Although this project is definitely in the first released state, it shows great promise and focuses solely on the Swing API as a
Jaune is a compiler and set of libraries that can be used to write
programs in the Java language for small devices. Includes a basic
set of class libraries, garbage collector, and set of
examples that can be run on the Nintendo GameBoy