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Harbour Minigui (MinGW Package)
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Harbour MiniGUI (Mingw Package) includes these main components:
- Harbour 3.2.0dev (r1611161510)
( https://github.com/harbour/core )
- Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html )
- Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows)
( http://sourceforge.net/projects/mingw-w64/ )
For details about the above...
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
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LScript for Unreal is a simple and full integration of Lua with the Epic Unreal game engine. It has been integrated without problems into many versions of "Americas Army: Operations" and "Unreal Tournament 2004"
Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
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