Showing 1829 open source projects for "game%20clone%20script"

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  • 1
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform.
    Downloads: 3 This Week
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  • 2
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    ...Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance (AGB) emulation. Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2). High quality 96KHz audio. Battery save support. Save states. Follows the BESS specification for cross-compatibility with other emulators.
    Downloads: 21 This Week
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  • 3
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 106 This Week
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  • 4
    Luma3DS

    Luma3DS

    Noob-proof (N)3DS Custom Firmware

    Luma3DS is a program to patch the system software of (New) Nintendo (2)3DS handheld consoles "on the fly", adding features such as per-game language settings, debugging capabilities for developers, and removing restrictions enforced by Nintendo such as the region lock. It also allows you to run unauthorized ("homebrew") content by removing signature checks. To use it, you will need a console capable of running homebrew software on the Arm9 processor. Since v8.0, Luma3DS has its own in-game menu, triggerable by L+Down+Select.
    Downloads: 64 This Week
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  • 5
    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    obs-vkcapture is a Vulkan layer and OBS Studio plugin that enables capturing of Vulkan-rendered content in real time, solving a long-standing limitation in game recording and streaming. It works by injecting a Vulkan layer into applications, intercepting rendering calls, and redirecting frame data to OBS Studio without requiring special in-game support. This is particularly useful for modern Vulkan-based games or tools that lack native screen capture hooks. It’s lightweight, efficient, and actively maintained by the community.
    Downloads: 1 This Week
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  • 6
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 7 This Week
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  • 7
    mcrcon

    mcrcon

    Rcon client for Minecraft

    mcrcon is console-based Minecraft rcon client for remote administration and server maintenance scripts. A remote console administration tool for Minecraft servers that enables automated server management via RCON protocol.
    Downloads: 3 This Week
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  • 8
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 159 This Week
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  • 9
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box.
    Downloads: 42 This Week
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  • 10
    libnx

    libnx

    Library for Switch Homebrew

    Nintendo Switch AArch64-only userland library. Based on libctru. Library for Switch Homebrew.
    Downloads: 2 This Week
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  • 11
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed.
    Downloads: 1 This Week
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  • 12
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. ...
    Downloads: 1 This Week
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  • 13
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 27 This Week
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  • 14
    cnc-ddraw

    cnc-ddraw

    GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API

    ...Alt+Enter support to switch quickly between Fullscreen and Windowed mode. Automatically saves and restores window position/size/state. FPS Limiter, VSync, optional mouse sensitivity scaling. If you use cnc-ddraw with a game that got its own windowed mode built in then make sure you disable the games own windowed mode first.
    Downloads: 203 This Week
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  • 15
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. You can easily extend the core with plugins. ...
    Downloads: 3 This Week
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  • 16
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    ...With a strong community and extensive documentation, it is widely used by players and developers who want to explore automation, bot behavior, or server testing. The software emphasizes configurability, giving users control over character strategies and in-game decision-making.
    Downloads: 18 This Week
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  • 17
    C-Dogs SDL

    C-Dogs SDL

    Classic overhead run-and-gun game

    C-Dogs SDL is an open-source, classic overhead run-and-gun game that offers both single-player and multiplayer modes. It features customizable campaigns, a variety of weapons, and supports modding, allowing players to create and share their own missions. The game has been updated to include modern features while retaining its retro charm.
    Downloads: 1 This Week
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  • 18
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 19
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes.
    Downloads: 3 This Week
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  • 20
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input,...
    Downloads: 12 This Week
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  • 21
    Cave Story MD

    Cave Story MD

    A fan port of Cave Story for the Sega Mega Drive

    This is a rewrite/port of the popular freeware game Cave Story for Sega Mega Drive/Genesis. It should work on any console or emulator. The main story is "finished", only little things and bugfixes remain. A fan port of Cave Story for the Sega Mega Drive.
    Downloads: 2 This Week
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  • 22
    stb

    stb

    stb single-file public domain libraries for C/C++

    ...Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game development, graphics engines, and multimedia applications due to their simplicity and portability. The project emphasizes ease of use, minimalism, and performance while avoiding bloated frameworks. Maintained and supported by the open source community, stb has become a standard toolkit for C and C++ developers working with images and graphics.
    Downloads: 4 This Week
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  • 23
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers.
    Downloads: 0 This Week
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  • 24
    Flipper Zero Firmware

    Flipper Zero Firmware

    Flipper Zero firmware source code

    ...Flipper was inspired by the pwnagotchi project, but unlike other DIY boards, Flipper is designed with the convenience of everyday usage in mind — it has a robust case, handy buttons, and shape, so there are no dirty PCBs or scratchy pins. Flipper turns your projects into a game, reminding you that development should always be fun.
    Downloads: 25 This Week
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  • 25
    GameMode

    GameMode

    Optimise Linux system performance on demand

    GameMode is a daemon/lib combo for Linux that allows games to request a set of optimizations be temporarily applied to the host OS and/or a game process. GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU power save or on-demand governors but is now host to a range of optimization features and configurations.
    Downloads: 6 This Week
    Last Update:
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