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A dynamic and object-oriented programming language for developing extensions of modifiable applications. Features: OOP, flexible syntax, vectorial operations, dynamic linked lists, IDE, HTML generator, includeable DLL an so on.
The MyNOS project aims at developing a new and different operating
system, based on high-level languages. MyNOS will be based on the
OCaml bytecode interpreter. We'd like to explore microkernel
architecture and new language definition too.
otob aims to be an open-source automatic tools for building a linux or other opensource OS system for various architecture,including x86,ARM,and other architecture.The project is now under the initiall developing state,expecting your advocate.
The EMP language (Easy Mobile Programming) is an easy-to-use programming language for developing independent Symbian OS applications. The primary goal is to provide an easier alternative for the Symbian OS C++.
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In this project we aim to develop scheme libraries for developing
various web applications (especially servlets and xml-based web services). Our approach is to use jscheme (an open source implementation of scheme in Java) as the core language which allow
Norma implements a small, easy to learn command set to build your website framework. With a couple of sourcelines it creates the pages and connection links and thus building the structure. From there on you can use other tools. (Under development, the sc
The Language Processing Agency provides agents and an agent-oriented infrastructure for developing language processors in .NET. Typical language processors are transformation tools, extraction tools, language interpreters, etc.
Tools for developing dynamic web sites
using the Standard ML programming language, including all the software you need to create PHP-style web sites with type-safe, statically checked page generation
Here we have fun developingsoftware related to embedded extension languages and small languages in many application domains, using existing languages and/or creating new ones.
IFL is an Interactive Fiction Language a.k.a. a language for developing text adventures. It is a weakly-typed object-oriented language with a concise syntax. The project includes a compiler and a virtual machine for running games developed in IFL.
Invicta is a build management tool. Using simple project definition files, it generates powerful build scripts (such as ANT) while hiding their complexity. Invicta is a modular framework that allows developing additional components and output types.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
It is basically an education Java compiler we are developing - just to gain an insight into the workings of a compiler. It is NOT meant for commercial use!! Its written in Java and uses ANTLR parser generator and the Byte Code Engineering Library extensiv
Code translation utility to convert Php website code into a Java/J2EE JSP equivalent code. Conversion application is written in Java. Utilizes Antlr to translate between the languages.
The WebBull is a multi-language environment for developing scalable, reliable and flexible e-business and m-business applications. WebBull is mainly targetted for developing multi-language decentralized applications with C++ and Java.
OASIS aims to develop a fully object-oriented version of the BASIC programming language. Currently, the project consists of developing the language and producing a compiler--no IDE is planned. The compiler will be written in C++, and will first be avail
iTTCP means "integrated TTCP". The project integrates the TTCP compiler into Eclipse environment and allows so developing and running testcases, specified in TTCN-3 language.
A compiler that compiles the Vyne programming language.
The compiler is aimed at compiling the vyne language. The Vyne language is a high level programming language that aims to be a very powerful alternative to the currently well established high level languages. The goal is not to reinvent the wheel, but to make it better.
One thing that is important is that Vyne should not be owned by anybody. The language itself should be maintained by the community. The development website can be found on http://www.vyne.org