Showing 11 open source projects for "mmorpg game engine"

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  • 1
    MMOWGLI

    MMOWGLI

    Massive Multiplayer Online Wargame Leveraging the Internet

    MMOWGLI, the Massive Multiplayer Online Wargame Leveraging the Internet, enables collaborative thinking and innovation. Players build Ideas and Action Plans together on the Web. Play the game, change the game! MMOWGLI is a message-based game to encourage innovative thinking and collaboration by many people, connected via the Web. It has been used to study a number of topics... starting in 2021 and beyond. Years of funded support by Office of Naval Research (ONR) and more than a dozen...
    Downloads: 0 This Week
    Last Update:
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  • 2

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance...
    Downloads: 0 This Week
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  • 3
    Valaksha RPG Server/Client Engine
    Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
    Downloads: 0 This Week
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  • 4
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 11 This Week
    Last Update:
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  • 5
    Puppet Square Web Game Engine
    Downloads: 0 This Week
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  • 6
    Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
    Downloads: 0 This Week
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  • 7
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 8
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 9
    Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
    Downloads: 0 This Week
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  • 10
    This project implements an API to the Anarchy Online MMORPG chat protocol so that you can create in-game chat bots and out of game chat clients in Java. Source is OS independent, but an executable is included for Windows.
    Downloads: 0 This Week
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  • 11
    Virtual Media Station

    Virtual Media Station

    In The Cloud Computing On Java

    Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea
    Downloads: 0 This Week
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