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This project is the implementation of The Virtual Collaborative Environment (VCE) which supports clinical applications of 3D modeling in medicine. The system is based on three layer client-server architecture.
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The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
ASCEND is a collection of libraries to build P2P-based 3D networked virtual environments such as Massively Multiplayer Online Games (MMOGs). It supports real-time 3D streaming, consistency control, and persistent storage in a distributed P2P environment.
The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour.
You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
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You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
The Nemezida - 3D file/windows manager and 3D network communication system with some RPG-game-like style and freedom for server-hosters of this system.Will be written on the C++&OpenGL&Boost and should support at least Windows 98/XP/2000/2003 and Linux.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
The basic idea of SGC is creating a communication layer between different clients in Local Area Network. This connection layer will enable exchange of information (CPU, RAM, 3D engine). Modules (like Chat) will use this layer.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Virtualy Real Worlds, or VRW, will be an online 3D community for people to interact, chat, and construct buildings or other things within a universe of vast and interesting worlds owned by users like you. They design custom objects and use them in their
POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
The interverse is the evolution and combination of the web, chat, IM, and voice communication. It is not just a graphical user interface (GUI), but an immersive user interface (IUI). This project will develop the clients and content used in the interverse
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!