Showing 3 open source projects for "java 3d renderer"

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    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 8 This Week
    Last Update:
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  • 2

    Protein Contact Matrix Generator

    Command line application to generate contact matrix from proteins (3D)

    A protein contact matrix is 2D representation of the distances between amino acid residues in a 3D protein structure. Protein Contact Map Generator (PCMGen) is a command line tool which takes protein 3D structures (PDB format files) as input and computes contact distances between two chains (from single or two different proteins). These matrix files can be further visualised as Contact Maps using other visualization tools/ programs (like R-heatmaps). Contact Maps can be used to understand...
    Downloads: 0 This Week
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  • 3

    IMG2GSLIB

    Converts images to GSLIB grids -NEW: 3D support.

    IMG2GSLIB is a small command line tool that converts images to grids into GEO-EAS format readable by geoscientific software such as GSLIB, SGeMS, Isatis, Gocad, Petrel, etc. It now can output 3D volumes from image stacking. The ASCII result is sent to stdout, so you can redirect it using the > operator if you want to save it to a file. Run java -jar IMG2GSLIB.jar without arguments to get help on usage. Requirements: -Java 1.7
    Downloads: 1 This Week
    Last Update:
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