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Radge - [RA]ndom [D]oom [GE]nerator based on SLIGE v. 490
This is a command line tool for generating random levels for Doom (1993).
Source code repository: https://github.com/jval1972/R.A.D.G.E
This utility converts raw maps built for true 3D games such as Half-Life, Quake etc. into 2.5D levels for GZDoom, a port of Doom.
It converts the 'brushes' from 3D games to '3D floors' from modified 2.5D games (like GZDoom).
Since it is a command-line tool, it should compile and work with any operating system that supports the standard C and C++ libraries.