6 projects for "python games source code" with 2 filters applied:

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  • 1
    DeepCluster

    DeepCluster

    Deep Clustering for Unsupervised Learning of Visual Features

    DeepCluster is a classic self-supervised clustering-based representation learning algorithm that iteratively groups image features and uses the cluster assignments as pseudo-labels to train the network. In each round, features produced by the network are clustered (e.g. k-means), and the cluster IDs become supervision targets in the next epoch, encouraging the model to refine its representation to better separate semantic groups. This alternating “cluster & train” scheme helps the model...
    Downloads: 0 This Week
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  • 2

    coNCePTuaL

    DSL for writing communication benchmarks

    coNCePTuaL is a toolset for rapidly generating portable, readable, and reproducible network-performance tests. coNCePTuaL can perform the equivalent of many pages of C code with just a few mouse clicks or lines of code in a domain-specific language.
    Downloads: 0 This Week
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  • 3

    asyncoro

    Python framework for asynchronous, concurrent, distributed programming

    asyncoro is a Python framework for developing concurrent, distributed, network programs with asynchronous completions and coroutines. Asynchronous completions implemented in asyncoro are sockets (non-blocking sockets), database cursors, sleep timers and locking primitives. Programs developed with asyncoro have same logic and structure as Python programs with threads, except for a few syntactic changes. asyncoro supports socket I/O notification mechanisms epoll, kqueue, /dev/poll (and poll...
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  • 4
    bocca is a text-based, scriptable, interactive development environment for SIDL/Babel-based development of mixed language C/C++/Fortran/Java/Python code. It manages source and build systems. Bocca automates creating SIDL/Babel code or CCA components.
    Downloads: 0 This Week
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  • 5
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 4 This Week
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  • 6
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 0 This Week
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