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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
libSpider is a library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. It can be used as a game engine.
Ajax Pages is a scripting template engine that enables rapid development of Ajax Web-based Applications, just like GMail, Google Maps, A9 and Backpack, but without having to manipulate complicated Document Object Models to make things dynamic.
This is a online account system for use with the Torque Game Engine. It is designed to work on many database platforms. It works both in-game, using the GET method to pass information, and with an online account administration system.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
WEBg8 is a collection of plugins for the e107 CMS which (1) extend the core functionality of e107 with the Smarty Templating Engine (2) integrate HTML pages into e107 with search and sitemap features (3) integrate a wiki and other existing applications.
WeEn - Web Engine (CMS). This CMS provide full control over site(s) structure and content. Structure and Elements can be stored to DB(SQL) and/or XML storage file. Key features: setup access permittions, full localization/multilanguage, backup/restore
Coefficient is a project-based collaboration platform deployable as either a J2EE or a Web application. It provides collaboration tools as hot deployable modules. It also provides a workflow engine to help guide projects through their development cycle.
NOTE: DO NOT use this software in production. It is years out of date. It is here simply for historical purposes. There are known security issues.
bBlog is a blogging program written in OOP style PHP. Major features include threaded comments and trackback support. It is designed from the ground up to use the Smarty templating engine. It has unparalleled extendability and versility.
A web portal system written in PHP, it requires PHP4/5, MySQL4.0+, Apache server with modRewrite enabled. Cache system, powerful template engine, centralized permission system, modern client (XHTML/CSS/AJAX)...
The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
XDoclet is an extended Javadoc Doclet engine. It's a generic Java tool that lets you create custom Javadoc @tags and based on those @tags generate source code or other files (such as xml-ish deployment descriptors) using a template engine it provides.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
AlkalinePHP is a complete site-engine including site-user management, internal messaging, news posting, forums, site skinning/themes, and the ability to add future plugins/components.
Dithaka is a dynamic mailing list and collaboration engine written in Java. It merges the concepts of mailing list and web forum; every message sent to the list appears as a post in the forum, and every post to the forum generates a message to the list
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
PL/FLOW is a workflow engine written in Oracle PL/SQL, implementing interfaces 1 and 2 (Process Definition and the client API) as specified by the Workflow Management Coalition. (www.wfmc.org)
A Database Engine and Content Management System Server for the development of database systems; properly abstracting data and presentation, and providing extensibility through object classes, and onsite administration of content and dynamics.
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
myDbSearcher is a search engine for MySQL Databases. It is written in Java. It scans several tables on different databases. A XMLRPC-Server will give you access to the Index.
Currently it runs on http://www.idowa.de/ueberblick/suche/index_html
SSR technology is a freely available Web application development and publishing engine (Content Management System, CMS). It's provide powerful API and core function: Very flexible role based user access; Session management; pages and menu management; Ea