Search Results for "fighting game engine" - Page 6

532 programs for "fighting game engine" with 1 filter applied:

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  • 1
    Downloads: 0 This Week
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  • 2
    A Privateer style game with Wing Commander ships, set in the Wing Commander Universe. The year is 2669, you have complete freedom to do what YOU want. choose your own destiny as either a male/female human, Kilrathi or firekkan as you travel the universe
    Downloads: 13 This Week
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  • 3
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 1 This Week
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  • 4
    Sunland Villagers

    Sunland Villagers

    An LWJGL based landscape renderer to become a village building game.

    Currently it's just an LWJGL based landscape renderer. The vision is to create a village building and managing game upon the rendering engine.
    Downloads: 0 This Week
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  • 5
    LASengine is a powerful game engine to create 2D point-and-click adventure games. It uses LUA as the scripting tool.
    Downloads: 0 This Week
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  • 6
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 7
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 7 This Week
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  • 8
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 9
    The SCND Genesis: Legends

    The SCND Genesis: Legends

    The SCND Genesis: Legends

    The SCND Genesis: Legends is a fighting game based on the web comic The SCND Genesis. The battle system is a hybrid of turn based RPG's and conventional 2D Fighters
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    Downloads: 0 This Week
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  • 10

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box...
    Downloads: 0 This Week
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  • 11
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 12
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 7 This Week
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  • 13

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 14
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 15
    DimensioneX Multiplayer Game Engine

    DimensioneX Multiplayer Game Engine

    Free MMORPG Engine. Develop and host graphical browser-based games.

    DimensioneX is a free Massive Multiplayer Game Engine. It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat)
    Downloads: 0 This Week
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  • 16

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information...
    Downloads: 0 This Week
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  • 17
    JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
    Downloads: 0 This Week
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  • 18
    Plug-in libraries for the Axiom Game Engine
    Downloads: 0 This Week
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  • 19

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
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  • 20
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 0 This Week
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  • 21
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 22
    Architect I Gomoku (Engine with GUI)

    Architect I Gomoku (Engine with GUI)

    Gomoku Game: Playing with Computer

    This is the first step of a board game engine development plan "Architect". The first version will be playing the classical Gomoku game, and this version is called "Architect I". This project also shows the rich features of the next generation Java graphical user interface. The GUI of this application was built using JavaFX 2.0 which was entirely written in Java. Although as been announced, JavaFX 3.0 will be integrated into JRE in next year, at this point, you still need a separate runtime...
    Downloads: 0 This Week
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  • 23
    Simple Python Engine for Adventure Games
    Very simple Python engine for text based adventures(interactive fiction).
    Downloads: 0 This Week
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  • 24
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 0 This Week
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  • 25
    // FR // P.A.C.E. maker est un moteur de jeu en Point'n'Click avec pour objectif de faciliter l'écriture de jeux. // EN // P.A.C.E. maker is a new point'n'click engine allowing an easier game writing.
    Downloads: 0 This Week
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