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Custom VMs From 1 to 96 vCPUs With 99.95% Uptime
General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
This library is a general purpose library for Java programs that use the Open Game Cache (OGC).
Information about the Open Game Cache can be found at
http://opengamecache.sourceforge.net/
Keywords: master server game server
Real-time multiplayer strategy game written in Java. It works on almost every operating system (Windows, Linux, MacOS). It is not an ordinary rts. It's more similar to turn-based games (like Master of Orion) than rts (like Command and Conquer).
JRandomize is a role playing aid (rpg tool) to generate all kind of random data, from dice results to character sheets or names. JRandomize is the perfect game master companion, it can generate the answers your players will ask for.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Agents (A Game theoretic Evolutionary Network Traffic Simulation) is a toolkit for the analysis of selfish agents in networks by means of evolutionary game theory. Simulations of replicator and other dynamics can be plotted, visualised and analysed.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
This is a program able to play the connect-four game, using a minimax tree search. The interesting part is that the search tree is independent of the heuristic and can be reused. Is written in compiled java.
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Sangria is a software implementation of the famous german board game "El Grande". The game is set in medieval Spain, where feudal lords scheme for power over the nine provinces, and the Royal Court.
JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Arabian Flights is a 3d first-person shooter developed in Java using the Java3D library. It is loosely based on the game Magic Carpet. It consits of a 3d-modelled landscape and sprites for the monsters and spells. It runs under anything that runs Java3D.
Create an Open Source Role Playing Game written entirely in Java, maybe to be extended to be multiuser in some future version. Check the Home Page and documentation for more information.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
This javagame is a game of guessing numbers. Users guess numbers from randomly generated limits and compete against an AI which is also "guessing" to get the correct number before the user (don't worry...it's turn based, not simultaneous!).
The project, launched by Chris Crawford, is a remake of his environmental simulation game "Balance of the Planet". The complete game mechanics will be rewritten from the original sources and additional resources will be added (images, sounds, music...)