117 programs for "editor game" with 1 filter applied:

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  • 1
    This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
    Downloads: 0 This Week
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  • 2
    nanoracer is a 2D arcade racing simulation similar to the commercial game "Micro Machines" with a map and sprite editor.
    Downloads: 0 This Week
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  • 3
    Another space invaders clone, based on wiki community development. Game include level editor. Game is in beta stage of development.
    Downloads: 0 This Week
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  • 4
    Chequered Flag is an open-source attempt to create the first universal game editor for Geoff Crammond's F1GP and WC. The long-term goal of the project is to incorporate all editing facilities, both current and future in this program.
    Downloads: 0 This Week
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  • 5
    This project is a 2d minigolf simulation game with a course editor written in java.
    Downloads: 0 This Week
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  • 6
    DreamsBuilder is an open source game editor wich use the futur game engine OGE (Open Game Engine) based on OGRE for rendering.
    Downloads: 0 This Week
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  • 7
    Yasminuroban is an open source "Sokoban" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. Includes level editor. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
    Downloads: 0 This Week
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  • 8
    An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
    Downloads: 0 This Week
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  • 9
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 10
    Deck editor for the popular trading card game 'Magic: The Gathering'. Please be aware that you need the physical cards to actually play the game :-)
    Downloads: 0 This Week
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  • 11
    Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.
    Downloads: 12 This Week
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  • 12
    OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
    Downloads: 0 This Week
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  • 13
    A multiplayer deathmatch game in the spirit of the bomberman series, built with user modification in mind. Levels and weapons can be easily created with just a simple text editor and the Gimp. Levels are tile-based, with animation and layering.
    Downloads: 0 This Week
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  • 14
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 4 This Week
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  • 15
    Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
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    Downloads: 42 This Week
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  • 16
    A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
    Downloads: 0 This Week
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  • 17
    SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
    Downloads: 0 This Week
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  • 18

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ... looking for the real code that's actually usable. Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
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  • 19
    Ogre Toolbox is a set of tools for the Ogre 3d Engine. It will contain various tools en documentation that you can use for creating your own game or application. Currently it only contains an home made scene editor for the .scene format.
    Downloads: 0 This Week
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  • 20
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 0 This Week
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  • 21
    JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
    Downloads: 5 This Week
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  • 22
    Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
    Downloads: 0 This Week
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  • 23
    The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
    Downloads: 0 This Week
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  • 24
    Ack!Mud Visual Area Editor is an editor to modify and create Ack!Mud area files more easily than the in-game area editor. Built using Java SWT/JFace.
    Downloads: 1 This Week
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  • 25
    gbklib facilitates the creation of multiplatform game building kits. modularity to permit recombination of features is emphasized. memory,sound,sprite,i/o,math routines. related projects: arcs(adequate rpg creation system), use (useful sprite editor
    Downloads: 0 This Week
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