The Chatting Zone (TCZ) is an advanced, user-friendly multi-user environment for social (Chat) or gaming (Adventure) purposes either privately over any network supporting TCP/IP, or publicly over the Internet. It is based on TinyMUD and UglyMUG.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
Save the Queen open RPG /w administrative game tool.
The Queen of Midgar is missing! Choose to play Ninjas, Robots, Pirates, Cowboys, and more as you undertake quests to save the queen!
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
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A text-based MUD server base written in Java. An extensible, platform independent implementation featuring remote interaction for features such as online building and component sharing.
PyGCS is a very stripped down MUD-like chat-server written entirely in Python. It has a single "room" and no large database to keep in memory and on disk. PyGCS has no embedded programming language.
GNOME-Mud is a Mud Client for X11. It features Aliases, ANSI support, Triggers, an AutoMapper, multiple connections,
plugins, a color saver, a command divider, and the ability to save connections
AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
'Collaborative Abstract Network Object Building Environment'
An internet Virtual World building and conference/chat system with extensive scripting support.
The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
Java client and server which provide a looking for group (LFG) service to be used alongside MMORPGs. Group leaders can advertise groups, and players can look for groups and add themselves to waiting lists for groups.
gazebo
n : a small roofed structure affording shade and rest.
Also an open framework for playing and assisting at playing most any OGL d20/DND game in the Gnome 2 environment.
Perl Multi-User Text Environment. A text-based network envionment akin to MUX, MUSH, MOO, etc. Written in Perl with a Postgres database back-end. The user interface is designed to closely resemble MUX to ease player transition.
UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
Python-Talk is a Python implementation of a talker environment, such as Elsewhere-Too (aka ewtoo). It is a new and innovative style of talker, with easy to understand code.
Uprising is the attempt to bring a Networkable clone of the teaser Macintosh Game: "Escape Velocity" to the Open Source community.
It will be re-released into open source when the first version is feature complete.
Parts have been released under GPL
enCore is an online multi-user environment (MOO) specifically designed for educational applications. It is designed to aid and promote online learning and community building through open standards and ease of use.
JHCore is a core database for the LambdaMOO server. JHCore is an excellent starting point from which you can build a wide range of applications. JHCore is an alternative to LambdaCore, the default core database for the LambdaMOO server.