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FreeMoCap is an open-source markerless motion capture system that enables users to record human movement using ordinary cameras and convert the footage into usable 3D motion data. The project’s goal is to democratize motion capture by removing the need for expensive suits or proprietary studio hardware, instead relying on computer vision and pose estimation pipelines. It processes synchronized video feeds to reconstruct skeletal motion, which can then be exported for animation, biomechanics research, or creative projects. ...
BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
XinCAVE is a OpenGL based set of libraries which allow integration of X-Server into VR Envirements. The initial intention was to use it for a CAVE (Cave Automatic Virtual Environment), but the implementation works even with plane OpenGL applications.
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BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3D reconstruction and rigid body orientation to Blender.