Showing 70 open source projects for "portable game"

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  • 1
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. ...
    Downloads: 101 This Week
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  • 2
    wipEout Rewrite

    wipEout Rewrite

    This is a re-implementation of the 1995 PSX game wipEout

    wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era experience. ...
    Downloads: 3 This Week
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  • 3
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 141 This Week
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  • 4
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 10 This Week
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  • 5
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 6 This Week
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  • 6
    Flipper Zero Firmware

    Flipper Zero Firmware

    Flipper Zero firmware source code

    Flipper Zero is a portable multi-tool for pentesters and geeks in a toy-like body. It loves hacking digital stuff, such as radio protocols, access control systems, hardware, and more. It's fully open-source and customizable, so you can extend it in whatever way you like. Flipper Zero is a tiny piece of hardware with a curious personality of a cyber-dolphin.
    Downloads: 34 This Week
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  • 7
    Ring Programming Language

    Ring Programming Language

    Simple and flexible programming language for applications development

    Simple and flexible programming language for applications development. Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Metaprogramming, Declarative programming using nested structures, and Natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games, and Mobile applications.
    Downloads: 2 This Week
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  • 8
    Taisei Project

    Taisei Project

    A free and open-source Touhou Project fangame

    ...It aims to be a faithful recreation of the classic Touhou gameplay experience, complete with original assets that capture the aesthetics and charm of the original series. Built using portable and modern tools, it runs across platforms including Linux, Windows, macOS, and even web browsers via WebGL. The game is designed with accessibility and modding in mind, making it an appealing entry point for both players and developers.
    Downloads: 2 This Week
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  • 9
    Warzone 2100

    Warzone 2100

    RTS game with the theme of Strategy by Design

    You command the forces of “The Project” in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers a full campaign with optional (but strongly recommended!), videos, battle against four factions, multi-player and single-player skirmish modes, and an extensive tech tree and a full unit designer. Multi-player is also cross-platform, battle your friends with any OS, Windows, Linux or Mac, it all works seamlessly! We also offer 100% portable Windows builds, take the game and install it anywhere! ...
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    Downloads: 1,570 This Week
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  • 10
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 380 This Week
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  • 11
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 12
    Eat the Whistle GPL

    Eat the Whistle GPL

    Old style soccer game with many exciting features

    Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
    Downloads: 10 This Week
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  • 13
    H-Tron

    H-Tron

    The classic "Tron" game for various Z80 computers

    H-Tron is a portable little game for various classic Z80-based computers, written in C using the z88dk compiler (www.z88dk.org). This is the classic overhead view "Tron" game from the movie of the same title (motorcycles that leave "wall trails" behind them). If you crash into a wall, your opponent scores a point. The player who first reaches a score of 5 wins.
    Downloads: 0 This Week
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  • 14
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 180 This Week
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  • 15
    This is a console based 3D 4-in-a-line game made with ascii graphics. It aims to be portable to all kind of unix systems and to microsoft windows. Its writen in C and uses standard library rutines mostly. Its for local playing now, but networking will be
    Downloads: 0 This Week
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  • 16
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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  • 17
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 36 This Week
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  • 18
    Frontvm

    Frontvm

    Tom Morton's glfrontier

    A decompilation of the Atari ST game Frontier to run without direct OS & Hardware calls, making the game portable.
    Downloads: 1 This Week
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  • 19
    Nuklear

    Nuklear

    A single-header ANSI C gui library

    Nuklear is an open source minimal-state, immediate-mode graphical user interface (GUI) toolkit written in ANSI C. It is designed to be lightweight, portable, and self-contained, requiring no external dependencies. The library is easy to integrate into existing applications by including a single header file, making it popular for game development, prototypes, and embedded systems. Nuklear supports a variety of UI elements such as windows, buttons, sliders, and text inputs, with customizable styling for flexibility. ...
    Downloads: 8 This Week
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  • 20

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816.
    Downloads: 0 This Week
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  • 21
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 22
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 0 This Week
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  • 23
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 24 This Week
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  • 24
    Yabause
    Yabause is a portable Sega Saturn emulator.
    Downloads: 20 This Week
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  • 25
    Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
    Downloads: 0 This Week
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