Over two-thirds of people reuse passwords across sites, resulting in an increasingly insecure e-commerce ecosystem. Learn how passwordless can not only mitigate these issues but make the authentication experience delightful. Implement Auth0 in any application in just five minutes
Ideal for conference and event planners, independent planners, associations, event management companies, non-profits, and more.
YesEvents offers a comprehensive suite of services that spans the entire conference lifecycle and ensures every detail is executed with precision. Our commitment to exceptional customer service extends beyond conventional boundaries, consistently exceeding expectations and enriching both organizer and attendee experiences.
This is a rewrite/port of the popular freeware game Cave Story for Sega Mega Drive/Genesis. It should work on any console or emulator. The main story is "finished", only little things and bugfixes remain. A fan port of Cave Story for the Sega Mega Drive.
FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games. OopsWare ported FinalBurn Alpha to PSP. Thanks to his good work.
This is a text-based game where one has to adventure through a portion of a cave trying to get to the O at the end while tricking enemies and avoiding traps along the way. The game has an infinite number of levels and is highly captivating.
BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
microQuestMaker64 is a simple adventure creator for the Commodore 64
microQuestMaker64
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microQuestMaker64 is a native Commodore 64 application that makes it easy to design small text adventure games in the tradition of "Zork" or the legendary "Cave" adventure. It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data...