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Arena is a computer simulation in which programs compete for CPU time and access to main memory. Processes such as the dynamics of punctuated equilibrium, host-parasite co-evolution and density dependent natural selection are amenable to investigation.
A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
The main intention of this project is to support the SNNS (Stuttgart Neural Net Simulator) with patches, bugfixes, tools and add on developments. Second target is to publish useful links and information about the SNNS.
Java Decision Diagrams (BDD) libraries: JDD and JBDD
This project has been moved to bitbucket.org:
- https://bitbucket.org/vahidi/jbdd/wiki/Home
- https://bitbucket.org/vahidi/jdd/wiki/Home
It includes two libraries for working with decision diagrams:
- JBDD: a Java interface to two popular BDD libraries, CUDD and BuDDy
- JDD: a native Java library supporting BDD, Z-BDD
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Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificialintelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo
zTranslator is a free and open-source software which translates text between more than 50 different languages (powered by Bing Translator, Google Translator…). It also supports OCR, which let you easy to capture any text on the screen to translate.
The intention of this project is to give all serious users of the SNNS a place where they find a bugfix and patch management and where they get useful information about the SNNS.
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Real time face tracking and recognition refers to the task of locating human faces in a video stream and identifying the faces by matching them against the database of known faces.
ESMERALDA is a development environment for statistical
recognizers operating on sequential data (speech, handwriting,
biological sequences). It supports continuous density Hidden
Markov models, Markov chain (N-gramm) models, and Gaussian
mixture models.
CARMEN provides modular software for mobile robot control and navigation including: base and sensor control, obstacle avoidance, localization, path planning, people-tracking, and mapping. Language: C / Dependencies:gtk. See: http://carmen.sourceforge.net
MoMS (Model Management System) is a model management system for statistical models, a little bit like a database management system. Instead of having tables, we have models that can be updated and queried.
The sunflower library provides programming abstractions developed at the Autonomous Systems Lab http://www.asl.ethz.ch/. It contains a complete path planning and obstacle avoidance system, common mobile robotics tasks abstractions, and a 2D simulator.
Arabisc is speaker independent large vocabulary continuous speech recognizer for Arabic language released under GNU license.It is also a collection of open source tools that allows researchers and developers to build speech recognition systems for Arab
This is the RoboCup Mixed Reality Project: a standard research and educational platform integrating cutting edge and low cost watch technology into a miniature multi-robot system which mixes reality and simulation.
Graphical interactive windows application and library written in .Net/C# for simulating and controlling robots. Including firmware for ATmega8 to be controlled by the C# library and circuits for the ATmega8 controller board and L298-based motor board
SPLITNEURON is a completely new approach to large-scale, biologically plausible, neural-network simulation library based on data structures and methods directly coded into database and conceived to explicitly share load on multiple machines.
OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.
Developed as a final year project at Islamic University of Technology (IUT) during 2010 - 2011 academic year. This code is a simple implementation of real coded genetic algorithm for numerical optimization. Code is written in C/C++.
GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
MultiViL is a tool for multi-view learning. It supports four classifiers (KNN, Naive-Bayes, Rochio and SVM-Perf), four view combining methods (Majority Voting, Borda Count, Dempster-Shafer theory of evidence and PSO) and provides many analisys tools.
DLog is an Description Logic ABox reasoner that uses resolution. The basic idea is that a DL knowledge base is transformed into a Prolog program without any knowledge on the content of the ABox. The answers are obtained during normal Prolog execution.