Showing 382 open source projects for "java 3d game"

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  • 1
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 69 This Week
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  • 2
    Bahamut-Sango
    Bahamut-Sango is a historical-simulation game made by the fans. Now it is in processing.
    Downloads: 0 This Week
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  • 3

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 1 This Week
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  • 4

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game...
    Downloads: 0 This Week
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  • 5
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 0 This Week
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  • 6
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 7

    Hiukuss-SAMP

    Just a repo for my filterscripts and includes

    This is a page for filterscripts created by me (Hiukuss) and gamemodes (includes too!) All files uploaded are in-fact Open Source due to the fact that I release the sources itself (rules on the SA-MP forums) I do not mind if you modify it for your own use, but please honor me, the creator and DO NOT REUPLOAD OR CLAIM AS YOUR OWN. I hope you understand :) ~Hiukuss
    Downloads: 0 This Week
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  • 8
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 44 This Week
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  • 9
    JCHAI3D
    Projeto Desenvolvido pela UNB/FGA/LIS para a padronização da linguagem de desenvolvimento utilizadas nos simuladores de RV ligados à área da saúde, como Core Biopsy etc.. https://github.com/jchai3d/jchai3d
    Downloads: 0 This Week
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  • 10
    Space Sim // Uzay Sim

    Space Sim // Uzay Sim

    Space simulation/Action

    Started as a Bilm-102 computer programming project. After my friends sold out me. i created this game all alone . except menu icons :)) .. so far i started to use lite-c better so i m going to develop this game as a 3d space simulation/action game. YOu start with a planet and a few resources .. after upgrading your stuff and fighting with other planets you start to eran more.. kill more and have fun more.. this is only in alpha for now :)
    Downloads: 1 This Week
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  • 11
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    ...The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
    Downloads: 0 This Week
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  • 12
    El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.
    Downloads: 0 This Week
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  • 13

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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  • 14
    YAJOGLB (Yet Another Java OpenGL Binding) provides Java programs with access to the OpenGL rendering library.
    Downloads: 0 This Week
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  • 15
    SMART (Shape Matching Algorithm Research Tool) enables you to implement 2D and 3D shape matching algorithms as plugins. Plugins can either be implemented in Java or as native plugins, i.e. in C/C++.
    Downloads: 0 This Week
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  • 16
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 1 This Week
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  • 17
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 2 This Week
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  • 18
    Port of INSTEAD interpreter to to Java applets.
    Downloads: 0 This Week
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  • 19
    A 3D game use Ogre for Graphics Engine,MITA for Audio Engine and OIS. Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
    Downloads: 0 This Week
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  • 20
    OpenKingdom
    OpenKingdom is a game based on the ideas of the Anno series, but with own content, ideas and code. It is currently in early development and not playable yet.
    Downloads: 0 This Week
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  • 21
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 22
    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
    Downloads: 1 This Week
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  • 23
    This repository is now frozen. The latest version of the RepRap project can be found at https://github.com/reprap.
    Downloads: 14 This Week
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  • 24
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    What is NanoEngine technology? NanoEngine technology is the 3D Engine of building 3D world at a subatomic level. A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high...
    Downloads: 0 This Week
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  • 25
    This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.
    Downloads: 1 This Week
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