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Homepages for my projects: userinfo, pwmd, libpwmd, cboard, ncast, ezxradio and bubblegum. There are also code snippets, both VIM and EPIC scripts and more.
1.) Investigation with cosine transform, and anti transform algorithm, with some voice recognition code. 2.) Translator: Croatian, English. 3.) 2D to 3D picture algorithm (principle) and new 2Dto3D video conversion code with AviSynth video scripting
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Device driver to enable the TPM chip as described by specifications at http://www.trustedcomputinggroup.org.
The TPM chip will enable you to use hardware to securely store and protect your keys and personal data. See also theTrouSers project.
This driver is integrated into the mainline Linux Kernel - code downloads on this page are only for historical reasons.
Latest Code can be found at:
https://github.com/PeterHuewe/linux-tpmdd
Patchwork:
https://patchwork.ozlabs.org/project/tpmdd/list/
Software to retrieve password of administrative system users stored in a MySQL database, designed for Nagios to access servers via expect or via SSH when you have not the Public key. Not exclusive to Nagios, but very desirable to sysadmins.
C library to quickly implement streaming communication between parallel threads. Optimized for use in embedded systems. Allows FIFO behavior as well as separate data access and synchronization. NOTE: development has moved to the vfTasks project.
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a small launchpad for russian Lineage II game client that also fixes disconnections caused by frost on low end computers. this tool is now outdated and bannable. the sourcecode will remain publicly available as an implementation example, though.
Allows CUDA developers to deploy kernels requiring more global GPU memory than is available by transparently mapping pinned CPU memory into the GPU memory map. Works behind the scenes and is easily added to existing projects with minimal effort.
This is the game of barry. It's a simple ncurses game in a little more than 300 lines of C-code. It was the prototype of an easteregg for another program.
Robot controller and related software written for competition, experiments, and protyping on FIRST Robotics Team 1011, "Team CRUSH". Written in C for the IFI 2004 or newer FRC and/or ECU-RC controllers. Includes main code and device specific code.
Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
MUIBuilder is a user interface designer for the MUI and Zune toolkits. Goal of this project is to make it portable for all AmigaOS-like operating systems.
Reviewing memory allocation and data structures of an extant Sourceforge project unix-named "simupop". A new development version of the extant project is established and the ultimate goal is to "rev up" the old, hence the project name.
This is a modification of the Markovsky IRC Bot. Extra code has been added so that the bot has the capability to not only speak in the distinctive dialects of Andrew Hussie's Homestuck Trolls, but can also switch between them at runtime.
Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
Tool that allows reading ReiserFS partitions under Windows. Contains a WebDAV server so under Vista it is possible to assign a drive letter to the ReiserFS partition. Contains no kernel/driver code.
libNT is a Number Theory Library which is based on a BigInteger Class. It will contain several algorithms for solving Number Theory Problems. Written in the IDE Code::Blocks
Note: this tool has moved to github, this repository is not maintained any more.
See https://github.com/turdusmerula/ftrace
GScopeLog is a tool for instrumenting c++ code through gcc. The main purpose is to trace entry/exit point of functions. A status file may be generated to give overview of functions calls and timing informations with minimal impact on performances.
The Kernel Intrusion Detection System-KIDS, is a Network IDS, where the main part, packets grab/string match, is running at kernelspace, with a hook of Netfilter Framework. The project is not ready for use, then incomplete pieces of code may be found.