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Gnome open- and savefile dialogs. This new implementation is for intended inclusion in gnome2. The dialogs include better usability, accessablity, gnome HIG compliance and an easy to use framework for gnome application developers.
This project is the framework for a group of people that are new to programming for win32 and are willing to learn this, by writing plugins for the Trillian Pro instant messaging program.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
A web development framework; includes an application server which provides a persistent object cache and transaction support, an intelligent HTML parser, multi-threaded scripting, multiple scripting language support within a single OO framework.
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This is very simple framework to allow porting of emulators quickly to the Playstation 2. It can also be used as a general PlayStation2 framework, but is aimed at emulators.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
The goal of the project is to build a framework to allow Astaro firewall users to install optional software packages on their firewalls. (Astaro is a Linux-based firewall available from www.astaro.com.) Such a framework includes a package-management syst
LEAST is the Lightweight Engine for Application StressTests
It provides a framework for stresstest-modules, being able to start and stop these modules according to severeal patterns.
After the stresstests being finished, it's able to analyse the lo
PKCS#11 libraries for Linux, Solaris, Mac OS X, HP-UX, and others built to be used with PCSC Lite and MuscleCard Framework located at:
http://www.musclecard.com
Full Netscape support with full support for x509 certificates on on-board key generation f
ANet is a peer-to-peer networking protocol that implements an anonymous distributed network. With a common framework, it allows to do things similar to Gnutella, Freenet, "chat rooms", file transfer protocols, newsgroups, and so on.
P2P application protocol framework (RFC3080, RFC3081) for connection-oriented, async request/response messages. Allows multiplexing of message streams over one transport connection. Supports binary and textual messages, TLS, SASL/Anonymous, SASL/OTP.
Third Eye NMS is a framework for a Network Monitoring System. It aims to perform data collection, provide End-User applications access to the collected data, and provide easy access to management functions of the system.
Adaptations From the Avalon/JXTA World<br>
a) James-JXTA (p2p email system) <br>
b) IM on JXTA (Jabber)<br>
c) JXTA Implementation on Avalon Framework <br>
SUBTERFUGUE is a framework for observing and playing with the reality of software; it's a foundation for building tools to do tracing, sandboxing, and many other things. You could think of it as "strace meets expect."
A multiplayer recreation of what Digital Integration did in the 1990s
GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
mvserver is a generic application-server framework, suitable for use
as the second layer in traditional internet applications. It is
written in C. mvserver is distributed as a set of shared libraries
that applications link against.
Q3-style Rendering Engine ; Able to potentially render Q3 .bsps(missing cl/sv framework to render the bsp in q3-fashion ,if you want a working bsp renderer you should use aftershock 0.1 from www.planetquake.com/aftershock);Supports UI;full .md3 support
eXML is a XML Parser Framework for Eiffel. It features a native Eiffel parser and expat (using a C-bridge). Please note that we are using the mailing list at http://www.egroups.com/group/exml (and not the one on SF)
MAF (Mobile Agent Framework) is a research prototype which aims to facilitate the development and evaluation of mobile agent by providing a set of handy primitatives and simulation tools.